I agree that the 60-70% range for combat odds is no-man's land if you really want to keep that unit. It just seems like you get so many losses in that range, but the tests are saying otherwise.
Well, I started a test at the other end of the spectrum. The results so far have been not quite what I expected, but it is demoralizing in a game sending your troops off to known slaughter.
I have had 25 battles where the combat odds were 10% or less. I won only one of those - it happened to be a Baby Spider with odds of 3.5% against a Warrior. I lost 24 battles. This is early game too (Epic speed), so no fireballs and other throwaway summons.
Yes, you do win some unexpectedly as you throw cannon fodder at the enemy, but so far only one victory for the underdogs.