Common Errors and/or Crashes Section

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Just started a new game with latest SVN. Have random CTDs on end turn every few turns (like every 4-5 turns). Savefile is attached.
 
2rpte08.jpg


Saw this showing up but no crash.

Update: Shows up every time I build a "Thermobaric tank"
Update: It seems it shows up every time I build a unit.

Its still the same game I'm playing where also is the error of the River Port.
Should I maybe beter start a new one?
 
2rpte08.jpg


Saw this showing up but no crash.

Update: Shows up every time I build a "Thermobaric tank"
Update: It seems it shows up every time I build a unit.

Its still the same game I'm playing where also is the error of the River Port.
Should I maybe better start a new one?

A Max Comp saved game please.
 
@SO
Latest SVN : Civilopedia is messed up.

EDIT: Tech Screen isn't shown up.

EDIT: Didn't players get :gold:,:science:,:culture: from religion only when it is a state religion? I founded Shamanism and it gave +6:culture: although I didn't convert to it.
 
2rpte08.jpg


Saw this showing up but no crash.

Update: Shows up every time I build a "Thermobaric tank"
Update: It seems it shows up every time I build a unit.

Its still the same game I'm playing where also is the error of the River Port.
Should I maybe beter start a new one?

The PythonErr.log file may also be useful. Not the PythonErr2.log file mind.;)
 
@SO
Latest SVN : Civilopedia is messed up.

EDIT: Tech Screen isn't shown up.

OK python guru's:

I keep getting this error with the new Heroes python i added, but now the Unit Upgrades area does not work??

Spoiler :
Traceback (most recent call last):

File "CvScreensInterface", line 434, in pediaMain

File "SevoPediaMain", line 260, in pediaJump

File "SevoPediaMain", line 319, in showContents

File "SevoPediaMain", line 512, in placeHeroes

File "SevoPediaMain", line 516, in getHeroList

AttributeError: 'CyGlobalContext' object has no attribute 'getHeroInfo'
ERR: Python function pediaMain failed, module CvScreensInterface



Also i get a pink area in the promotion?? (This is related to something different).
 
That code seems to expect special hero infos with a getHeroInfo function in the DLL.
But: It is not even functional as it tries to call the getSortedList function (defined in the same file) without giving a number of infos.
 
The pink button is most likely because the definition is wrong. Check the path is right. Another less likely reason is because you have spaces in the folder names somewhere - but that is the BULL mod..
 
That code seems to expect special hero infos with a getHeroInfo function in the DLL.
But: It is not even functional as it tries to call the getSortedList function (defined in the same file) without giving a number of infos.

Can one of you guys get this corrected please, and take out the junk parts??
 
The new SVN upload for the Hero stuff has all the civpedia messed up.

Unit Upgrade = Blank
Unit Categories = Unit Upgrades
Heroes = Unit Categories

And Heroes do not show up anywhere.

Yes i know, see this post http://forums.civfanatics.com/showpost.php?p=10936870&postcount=447 but the Heroes should show up with a NEW screen by name list with alot of info, all you need to do to find out what they look like is click on the name and poof there's your hero with more info.

Also i mentioned in the SVN thread that it was there for testing ok.
 
@DH:

Just got this error message:

Traceback (most recent call last):
File "BugEventManager", line 363, in _handleDefaultEvent
File "Topkapi_Palace", line 114, in onUnitBuilt
NameError: global name 'iPlayer' is not defined
 
@DH:

Just got this error message:

Traceback (most recent call last):
File "BugEventManager", line 363, in _handleDefaultEvent
File "Topkapi_Palace", line 114, in onUnitBuilt
NameError: global name 'iPlayer' is not defined

First person to report it. I can't make head nor tail of the code but that bit is no longer relevant as we don't have UUs in C2C. I will turn that bit off.

I was toying with the idea that instead it would give you one "native culture" builder for each city your vassal has and a new one when they build new cities. This would let you build "Culture - European" if you vassal was and you weren't. It would give you a few extra of your own cultural if your vassal was of the same, so not sure what to do with those.
 
Build 806, add GreatDoctor as specialist icon is missing aka pink square.
 
Does anyone know what these are all about, i get them just by moving my arrow over certain parts of the main map?

It's debug info. I think you must have had the shift key down (or stuck). If you run with chipotle shift, alt, ctrl hover all display different debug info about the plots or units
 
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