FredMB
Chieftain
Hey Chrome and folks
Just completed my first playthrough in ages. This Mod has come a long way since Decimatus was last involved. The art is just awesome. I can still see Commander Shepard and Master Chief in there but they're heroes so it's ok.
I did notice a few things. Aircraft plant, auto plant and naval yard show up under wonders. They seem to be bugged too as they're always available to be built, even after you built them all in a city.
The monopoly system kicks ass. I played the first half of the game without building any monopoly buildings. Eventually building maintenance started ruining me. Then I built all the monopolies I could and my economy never looked back. 4 mil per turn towards the end. Awesome.
The game still freaks out around the 21 mil mark, taking away all your money, but I think this has to do with vanilla, something about a certain type of value being unable to go higher than that.
I wish you could sell monopoly buildings. Especially towards the end when coal becomes useful again. It'd be nice to sell coal monopoly buildings to build some nanoforges. It would also be nice to sell some monopoly buildings in conquered cities to free up resources. In fact it would be nice to be able to sell any building really, especially the ones that require a resource.
Also some units still require resources to be built. I thought this mod was headed towards resources being needed for the factories needed to build units but not the units themselves. Wasn't a big issue. The stealth bomber was an example. You need aluminum to build the aircraft factory and you need more for the bomber itself.
The AI is still dumber than a sack of hammers. But that's mostly vanilla. I did notice that the AI doesn't build large armies anymore (It used to fill every hex with units). Every time I went to war the AI's standing army was destroyed withing the first couple of turns. Also the AI won't spend much money on units, even in the face of annihilation. I conquered Washington and by the time he fell he still had 800k in the bank. He could have bought new units in all his cities every turn for 10 turns but he didn't do it. The AI would buy units in cities that were being attacked but not in the other ones.
That's about it for now. I just love this mod, it's the only reason I still play Civ 5. Keep up the awesome work.
Just completed my first playthrough in ages. This Mod has come a long way since Decimatus was last involved. The art is just awesome. I can still see Commander Shepard and Master Chief in there but they're heroes so it's ok.
I did notice a few things. Aircraft plant, auto plant and naval yard show up under wonders. They seem to be bugged too as they're always available to be built, even after you built them all in a city.
The monopoly system kicks ass. I played the first half of the game without building any monopoly buildings. Eventually building maintenance started ruining me. Then I built all the monopolies I could and my economy never looked back. 4 mil per turn towards the end. Awesome.
The game still freaks out around the 21 mil mark, taking away all your money, but I think this has to do with vanilla, something about a certain type of value being unable to go higher than that.
I wish you could sell monopoly buildings. Especially towards the end when coal becomes useful again. It'd be nice to sell coal monopoly buildings to build some nanoforges. It would also be nice to sell some monopoly buildings in conquered cities to free up resources. In fact it would be nice to be able to sell any building really, especially the ones that require a resource.
Also some units still require resources to be built. I thought this mod was headed towards resources being needed for the factories needed to build units but not the units themselves. Wasn't a big issue. The stealth bomber was an example. You need aluminum to build the aircraft factory and you need more for the bomber itself.
The AI is still dumber than a sack of hammers. But that's mostly vanilla. I did notice that the AI doesn't build large armies anymore (It used to fill every hex with units). Every time I went to war the AI's standing army was destroyed withing the first couple of turns. Also the AI won't spend much money on units, even in the face of annihilation. I conquered Washington and by the time he fell he still had 800k in the bank. He could have bought new units in all his cities every turn for 10 turns but he didn't do it. The AI would buy units in cities that were being attacked but not in the other ones.
That's about it for now. I just love this mod, it's the only reason I still play Civ 5. Keep up the awesome work.