consentient
Domination!
- Joined
- Jul 7, 2014
- Messages
- 3,379
As a Halloween gift, I bring you... the CDG!
No spoilers please!
and
Good Luck!
What is CDG?
Apart from being the airport code for Paris Charles de Gaulle airport, the CDG is a community Deity game series. It is the successor to the popular DCL (Deity Challenge Line-up) game that ran in 2014/15. There are, however, notable differences.
Map #1 - Persia - a.k.a. Carpets of FunWhat are the differences?
Spoiler :Firstly, some games will have mods enabled, which were always avoided on the DCL, since the rationale was that it would exclude a lot of people that wanted to play, as not everyone may have been able to run them. But I think its become clear that only a hardcore of regular Deity players remain, plus a few who are trying to move up to Deity. Additionally, many of us that have been playing Civ 5 BNW for a long time crave some extra variety, and some use of mods was seen as a way to achieve this.
Secondly, there will be suggested VCs (Victory Conditions) and a list of Achievements for each map. This will be recorded, and will take the place of the previous records spreadsheet which was focused on the Top Finishers list and which has been abolished.
Background:
Carpets is a popular piece of Civ jargon for seeing a large amount of units on screen, usually associated with that mass coming towards your empire or attacking it, often linked to leaders like Shaka, Monty or Oda.
The idea here is that you turn the tables on the AI and assault them with your own carpets.
Map Type:Spoiler :Pangaea
Starting Location:
Spoiler :
Suggested VC:
Domination (though you could always go for Culture and weave a different kind of carpet! )
Achievements:
A. Keep 10 Immortals alive to the turn of victory. You can upgrade them, obviously. - 3 pts.
B. Raze 15 cities throughout the whole game - 2 pts.
C. Enjoy 100+ turns of Golden Age across the game - 3 pts.
D. Win a DomV without ever havingbuilttrained (including bought) a ranged unit. - 5 pts.
E. Finish with a (base) points score of over 3000 - 3 pts.
Difficulty Rating:
Spoiler :Hard (rating given for suggested VC only)
Mods Used:
Pikemen Upgrade to Musketmen - for the warmongers, this is to encourage use of the UU, and to make it possible to upgrade these from the Ancient Era right the way through the game. No one really wants Lancers, and since XBs are not always going to be enough, its nice to have some units that you dont have to retire. Download Link.
Fixed Pantheons/Fixed Prophets - if you choose to go for a religion, you will be marginally more likely to found with these mods enabled. They make things fairer while retaining balance. Dont expect this to help against Deity AI missionary spam, however Download Links here and here
Bob Morane kindly explains how mods work so you can be careful to load them correctly if you are unsure:
No spoilers please!
and
Good Luck!
Future schedule:
CDG #1 - Persia (Domination/Hard/Modded) - 31st October
CDG #2 - ????? (Science/Medium) - 15th November
CDG #3 - ????? (Culture/Easy) - 1st December