Jewelrunna
Prince
- Joined
- Jun 7, 2017
- Messages
- 397
Agree completely here on all fronts. The only thing that's egregious about GC is the General stacking, we patched that out of the game a while ago with every other Civ, so it's pretty clear that it's not a mechanic that the devs want to have in the game. It's simply too strong, too easy to use, and really un-fun to play against. Not denying that GC aren't incredibly strong, but nothing's wrong with having a top-tier.I kind of feel alone on this island, but I hope Colombia is not nerfed. I think they're fine where they are at. Pretty powerful, but not as OP as others see them. I guess your mileage may vary, but in my 3 games with them, I've found them strong, but not an instant win civ by any means. I've had easier domination victories with other civs, even.
If they do nerf, I guess they could remove CG/GG stacking. Besides, I hate micromanaging, so it wouldn't be that big of a loss. I really hope they don't touch the CUA. It's fine as it is. It's what makes Colombia, Colombia. I like having faster scouts, settlers, workers, melee and archers. And don't touch the promotion bonus -- that's just a nice quality of life thing to have.
No, if any civ needs a rework it's the Maya. They need to address their perimeter malus and freshwater malus. It's a great civ otherwise, but it feels like I'm playing with an anchor around my leg.
My main wish for the game at this point is more units, I've said for a while that the unit tree is the dumbest thing about Civ VI.