A new book entry has been added:
[drupal=528]Comprehensive Leader Guide: Pacal[/drupal]
[drupal=528]Comprehensive Leader Guide: Pacal[/drupal]
I sometimes have difficulty figuring out how to play some of the leaders. So I decided to start this thread in the hope that other people would make comprehensive leader guides for the other leaders that I'm not familiar with. If you enjoyed this writeup for Pacal and have a full understanding of some other leader, please create a similar thread for that leader!
Pacal II: Mayans
Traits: Financial, Expansive
Building: Ball Court (Replaces colisseum; +3 happiness instead of +1.)
Unit: Holkan (Replaces spearman; no copper needed, immune first strike.)
Techs: Mysticism, Mining
Overall Power: 7 (On a scale of 1-10)
The Mayan's power comes from the synergy between Pacal's leader traits and their unique building. Pacal's financial trait is better the more cottages you work.