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It hasn't been announced yet but I'd imagine looking at the screenshots that if your computer can run Civ V it can probably run CiVI.

means, stil no 64 bit support and so no support of multi cpu and more ram :rolleyes:
same as Civ V and grafic like BE means, simply another squeeze out to make money.
nothing essentially.
So I don't expect that the engine is more intelligent that the stupid in Civ 5 and BE, and when all is to get by Steam only, then it is for me a reason to wait long time until I maybe buy it and check. Not worth to spend big money.
 
means, stil no 64 bit support and so no support of multi cpu and more ram :rolleyes:
same as Civ V and grafic like BE means, simply another squeeze out to make money.
nothing essentially.
So I don't expect that the engine is more intelligent that the stupid in Civ 5 and BE, and when all is to get by Steam only, then it is for me a reason to wait long time until I maybe buy it and check. Not worth to spend big money.

It's already been stated that the game will have a 64-bit engine, hasn't it? I think Dreifels assumed most/everyone already have 64-bit based machines.
 
It's already been stated that the game will have a 64-bit engine, hasn't it? I think Dreifels assumed most/everyone already have 64-bit based machines.
There are ways to run 32 bit with more vram than usual, such mods are available i.e. for Skyrim, wich is 32 bit, too.
But the basically ram still is limited to 2964 MB, and because that the Civ V und BE already come to its limit with bigger maps.
So if there will come no 64 bit Civ VI, it is with same problems as with Civ V and BE, and then nothing else than a little bit grafic other than before, but no essentials which bring up the game.

Means, if they made grafic only, it is made for quick sales and forget quick. What I require is a comlete reworking and transport of the engine to 64 bit, means, lift ram limit and use all cpu kernels available and make the engine /AI more intelligent (requires more complex calculations and thst requires more cpu load and more memory. Otherwise it is same rehash as before, with pointing to grafic only, as all had been after Civ 4 .
 
There are ways to run 32 bit with more vram than usual, such mods are available i.e. for Skyrim, wich is 32 bit, too.
But the basically ram still is limited to 2964 MB, and because that the Civ V und BE already come to its limit with bigger maps.
So if there will come no 64 bit Civ VI, it is with same problems as with Civ V and BE, and then nothing else than a little bit grafic other than before, but no essentials which bring up the game.

Means, if they made grafic only, it is made for quick sales and forget quick. What I require is a comlete reworking and transport of the engine to 64 bit, means, lift ram limit and use all cpu kernels available and make the engine /AI more intelligent (requires more complex calculations and thst requires more cpu load and more memory. Otherwise it is same rehash as before, with pointing to grafic only, as all had been after Civ 4 .

No, what I mean is that it has already been stated that the game will be 64-bit based. Unless I'm wrong, there will be no 32-bit support.
 
No, what I mean is that it has already been stated that the game will be 64-bit based. Unless I'm wrong, there will be no 32-bit support.

do you have a link?
All I read until now is that it is not yet published any to this.
The only I read was that they made new grafic engine (what maybe will support the gaming GPUs) , but nothing related to multi-cpu support and ram limit (for modding with bigger maps i.e.)
 
I for one have recently 'invested' in preparation for Civ 6....actually I just needed a new PC!

Asus VIII Formula mobo with i7-6400K 4.00GHz, 64Gb DDR4 3200Mhz RAM, nVidia GTX1080

I am hoping this will be enough to run it on atleast medium settings! :groucho:
Well, no. You'll need another 1080 to run civ smoothly. /sarcasm.

Also while you are at it, can you spare some RAM for me. It doesn't look like you'll be needing that much anyway. [emoji14]

Sent from my HTC Desire 820s dual sim using Tapatalk
 
I for one have recently 'invested' in preparation for Civ 6....actually I just needed a new PC!

Asus VIII Formula mobo with i7-6400K 4.00GHz, 64Gb DDR4 3200Mhz RAM, nVidia GTX1080

I am hoping this will be enough to run it on atleast medium settings! :groucho:

Well, no. You'll need another 1080 to run civ smoothly. /sarcasm.

Also while you are at it, can you spare some RAM for me. It doesn't look like you'll be needing that much anyway. [emoji14]

Sent from my HTC Desire 820s dual sim using Tapatalk

Holy crap!! What on earth would possess you to have 64Gb of RAM??? Generally only servers really require that much.
 
Holy crap!! What on earth would possess you to have 64Gb of RAM??? Generally only servers really require that much.

I guess the same question can be asked to someone who owns a Lamborghini Centenario...you cant use all that horsepower, but boy does it feel good :nya:

But on a more serious side, I was sick of settling for 'good enough' when it came to new PC specs all my life and for once wanted to have something overkill that will last a while before I get that 'not powerful enough' feeling again.

I finally enjoy playing current games (along with civ 6 hopefully) on maximum settings possible rather than always reducing them to medium-low! Its a completely different experience playing games like GTA5 or Minecraft on maxed-out settings and full shaders with absolutely no CPU/memory concerns or graphics card frame lag for once in my life.

As for memory, well 2 years ago people would have said 16 was overkill. These days 32gig seems to be the preferred standard for most gamer rigs but I am confident in a year or two more advanced PC titles will make 32+ gigs more common.

Of course the drop in price for memory is the real barrier for most as opposed to having too much memory. I'm sure if the local car dealer was selling Lamborghinis at a ridiculously low price you wouldn't have too many people debating if they need all that horsepower ;)
 
Means, if they made grafic only, it is made for quick sales and forget quick. What I require is a comlete reworking and transport of the engine to 64 bit, means, lift ram limit and use all cpu kernels available and make the engine /AI more intelligent (requires more complex calculations and thst requires more cpu load and more memory. Otherwise it is same rehash as before, with pointing to grafic only, as all had been after Civ 4 .
What nonsense.

Difference in games, especially something a game like Civ is in the gameplay.
New graphics and or engine is a bonus, not a requirement.

I'd rather they spend they money and manpower at making a better game than trying to make it 64-bit compatible, having better graphics, etc. Those are low-priority developments.
 
Yes but there is no way any game released between now and when your state of the art 1080 literally becomes obsolete that you will everfind a game that actually tries to use 64Gb ram. An SQL server would call 64GB ram overkill :), though at least your machine can moonlight as one if you ever feel the need :)

Nice Machine tho :), I can relate to going All in on a computer upgrade though. I was the same when I got the Gen 3 I7 version with a 680OC back in 2012 with 16GB Ram, (which is overkill for gaming, even now). I was so depressed about the gaming lifespan of my mediocre budget machine b4 that i exclaimed enough is enough :)
 
Yes but there is no way any game released between now and when your state of the art 1080 literally becomes obsolete that you will everfind a game that actually tries to use 64Gb ram. An SQL server would call 64GB ram overkill :), though at least your machine can moonlight as one if you ever feel the need :)

Nice Machine tho :), I can relate to going All in on a computer upgrade though. I was the same when I got the Gen 3 I7 version with a 680OC back in 2012 with 16GB Ram, (which is overkill for gaming, even now). I was so depressed about the gaming lifespan of my mediocre budget machine b4 that i exclaimed enough is enough :)
As least he should be able to play the largest map available with maxed out civs and City-States and have little to no wait time for late game turns...

Sent from my LG-H345 using Tapatalk
 
What nonsense.

Difference in games, especially something a game like Civ is in the gameplay.
New graphics and or engine is a bonus, not a requirement.

I'd rather they spend they money and manpower at making a better game than trying to make it 64-bit compatible, having better graphics, etc. Those are low-priority developments.

64-bit game means more available memory usage, which does translate into being able to make a better game - specifically because the 32bit limitation on RAM usage prevents them from adding more stuff, or more complicated AI, etc.

..............................

wrt '64 Gb of RAM is overkill' discussion -- I already do RAM drives on 32 Gb of RAM. for Civ, that's not a big deal (no mass HDD pulls while playing) but it can help in some situations. faster than SSD in most cases.
 
New Civ = new laptop for me.

Could anyone please help me understand the Skylake and Kabylake processor debate for me.

I realise the Kabylake is the 7th generation and the most recent processor from Intel however it looks to be less powerful than the Skylake.

From what I've read, for a quad core laptop, Core I7, Skylake produces 4GHz which increases up to 4.2GHz in turbo boost mode.

The Kabylake in comparison only produces 3.6GHz which increases up to 4.2GHz in turbo boost mode.

Is it just that Kabylake is more efficient with power and thus the battery life of the machine will improve? What is solely the most powerful as from what I can see the 6th generation processor Skylake is.
 
New Civ = new laptop for me.

Could anyone please help me understand the Skylake and Kabylake processor debate for me.

Is it just that Kabylake is more efficient with power and thus the battery life of the machine will improve? What is solely the most powerful as from what I can see the 6th generation processor Skylake is.

The biggest gamechanger Kabylake should bring to laptops is Thunderbolt 3 and USB-C connectivity support. The bandwidth of these connections is great enough that external graphics cards could actually be a thing.

June 6 link: http://www.pcworld.com/article/3079...sb-c-for-easier-laptop-external-graphics.html

Not sure about laptop chip speeds, but on the desktop side Kabylake is supposed to take the i7 from 4.0/4.2 GHz to 4.2/4.5 GHz. It might be arriving in October...I'm going to hold out for it.
 
The graphics aren't a huge factor for me as Civ is the only game I play and it isn't high intensive on the graphics front. The latest AMD product should do a sufficient enough job for the Civ requirements to run effortlessly.

I'm just interested in getting it as powerful as possible to reduce the turn times as much as possible and make the game as fluid as it can be.
 
When Beyond Earth was released there were issues for several players (no self included for one of my PCs). As I remember it, it had to do with the type of PC you had (maybe it was a AMD vs. Intel-thing).

I'm really close to buying a new PC but I'm so damn afraid I will buy one that Civ6 can't run on (for some reason). Not because I buy it too cheap to be able to run the game but because of the Beyond Earth-issue.

Do you think that is something I should worry about when buying a new PC? I will be in the medium to semi-high end value range. A PC that surely has enough power to run Civ6.
 
I'm surprised they haven't released the requirements yet...I'm really glad I didn't wait on them to build my new rig because my old PC probably would have had a catastrophic failure by now. :lol:
 
New Civ = new laptop for me.

Could anyone please help me understand the Skylake and Kabylake processor debate for me.

I realise the Kabylake is the 7th generation and the most recent processor from Intel however it looks to be less powerful than the Skylake.

From what I've read, for a quad core laptop, Core I7, Skylake produces 4GHz which increases up to 4.2GHz in turbo boost mode.

The Kabylake in comparison only produces 3.6GHz which increases up to 4.2GHz in turbo boost mode.

Is it just that Kabylake is more efficient with power and thus the battery life of the machine will improve? What is solely the most powerful as from what I can see the 6th generation processor Skylake is.
I just want to quickly point out that while clock speed is important, it isn't what makes a CPU great. Certainly now that Intel have been hitting 4GHz (AMD are ahead in that part, but . . . let's go with "behind" in other parts of the game) there are other infrastructure improvements that will probably yield better results.

As an example, we're seeing more interest in overclocking and indeed better baseline (BIOS) support for generic OCing solutions. It makes sense to lower the power draw and other bits and pieces more than focusing on pure clock speed because the solution for that will be to OC the chip at the user end.
 
Sorry I'm not that technically clued up so I am unaware as to what you mean.

Is the Kabylake more powerful than Skylake or is it just more efficient?
 
Skylake is designed for notebooks and tablets etc.
less energy use = lower temperture, more fine architectur = faster internal processing.
The CPU speed is not the thing, its the internal speed and internal cache.
ALso they are with faster grafic, what is obsolete if oyu use an external GPU (Nvidia or AMD), it's just made for tablets.
The CPUs for tablet have 2 kernels only, those for desktop PCs have 4/8
Core i7-6700K and other with "K" have open multiplicator, means you can overtact it.
All nothing for CIV, as CIV is a turned based game and it is more important how much threads the CPU(s) can do at same time (if Civ6 is 64 bit). Civ needs fast turn calculation and probably minimum 8GB RAM, better 16 GB, not fast grafic like realtime games.
 
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