BTW, you 1k+ post guys have the most helpful signatures ever ... many thanx.
Well, not all of us do.

BTW, you 1k+ post guys have the most helpful signatures ever ... many thanx.
I'm not a beginner, but... Does anyone know if a garrison promotion kicks in if your garrison-promoted unit is in the city of a civ you have open borders with, being attacked by units of a civ that you're both at war with, or does it have to be a city that you actually own to have an effect?
since it does work in forts too, I don't see why it wouldn't work in friendly cities
At least I already put some CG units in a friendly city to defend them, and it seemed to work.
I'm not a beginner, but... Does anyone know if a garrison promotion kicks in if your garrison-promoted unit is in the city of a civ you have open borders with, being attacked by units of a civ that you're both at war with, or does it have to be a city that you actually own to have an effect?
Here's an issue that I haven't seen addressed in this thread:
I tend to improve land in the following way- get resources first, then mine everything that can be mined, and build cottages on what's left. I almost never build farms.
So when should I build farms?
Is there a rule of thumb like build cottages on grassland and farm on plains (or the inverse), or farm wherever it is possible to farm, etc. ?
Or does it all just depend, and is too much up-in-the-air for a rule-of-thumb?
I'm not a beginner, but... Does anyone know if a garrison promotion kicks in if your garrison-promoted unit is in the city of a civ you have open borders with, being attacked by units of a civ that you're both at war with, or does it have to be a city that you actually own to have an effect?
Obviously you need to farm resources like wheat, rice, and corn.Here's an issue that I haven't seen addressed in this thread:
I tend to improve land in the following way- get resources first, then mine everything that can be mined, and build cottages on what's left. I almost never build farms.
So when should I build farms?
Is there a rule of thumb like build cottages on grassland and farm on plains (or the inverse), or farm wherever it is possible to farm, etc. ?
Or does it all just depend, and is too much up-in-the-air for a rule-of-thumb?
Just a little question about the statue of liberty. What exactly does it do? According to the manual it grants one extra specialist per city. I always go after it because you all seem to be crazy about that french gal. But it doesn't let you settle a specialist in the same way as, for example the Great Library does. And when trying to ad a specialist in the specialist bar it still takes one citizen of the field. In what way do I get a free specialist in every city with the statue of liberty?![]()
you get it autamaticly in your cities.
you can check in the cities wich normally cant assign a spec, will still have one.
just put the one the comp assigned to you back in the field. when hovering your mouse over the spec, it will show you where the free spec is.
Here's an issue that I haven't seen addressed in this thread:
I tend to improve land in the following way- get resources first, then mine everything that can be mined, and build cottages on what's left. I almost never build farms.
So when should I build farms?
Is there a rule of thumb like build cottages on grassland and farm on plains (or the inverse), or farm wherever it is possible to farm, etc. ?
Or does it all just depend, and is too much up-in-the-air for a rule-of-thumb?
Just a little question about the statue of liberty. What exactly does it do?
Most people seem to agree with you.Another noobish question:
What advantages does the Jaguar have over Swordsmen? Is it the low production (ie: spam), or +25% Jungle Bonus?
Jaguars seem like weak Unique Units to me.