Conquests COTM01 Speculation Thread

I'm hoping for the Russians, with an agressive France nearby. Then, when they invade, we can beat them back to the tune of "The 1812 Oveture"! Any music with cannons in it is cool. :D
 
Well since its expansionist. I'm hoping for the Arabs again ( they are religious expansionist IIRC ?) so I can use those anser warriors. They were fun.
 
what about the minoans? cracker introduced a completely new Civ in gotm21 that we have never played so far. they are expansionist and militaristic and have the peltast as their uu. ;)
 
Playing as the Minoans would be cool, using a panagea or continents world, maybe a monarch or emperor level.

I actually hoping against the Zulu, it's more fun to :spank: Shaka than to play as him.
 
Lots of little sandy islands! :)
 
To sump up all the VERY POOR informations we have about the GOTM32, here they are:

Map Size : Standard
Civ Trait 1 : Expansionist
Civ Trait 2 : ??
Barbs : ??
Map Age : ??
Map Configuration : ??
Civilization : ??
Climate : ??
Starting map : ??
Minimap : ??
Temperature : ??
Ocean Coverage : ??

So we are still waiting for the BIG annoucement by ainwood...


LeSphinx
 
I really dislike this teasing, I come back when all essential info is out.

But I guess Zulu anyways. And of course raging barbs.
 
LeSphinx said:
Karasu, If you know why you don't want to say ?

Because this is a teaser thread... :mischief:

Besides, it is only my guess -be sure that Ainwood is not disclosing classified information to his staff... and I could be very wrong :banana:

I should stop throwing new smileys everywhere... but I'm having too much fun with them!
 
I agree with that;
Normaly around the 28 of each month, we have a screenshot and few hours late the name of the civ!
Let see...
LeSphinx
 
Offa said:
A little more hard information would be nice. In the meantime: :coffee:
i see offa considers himself a builder now!
jawdrop.gif
i see gozpels conversion of you has been completed :) did you go for the padded walls or the straight jacket? :twitch: :lol:
 
Here is the summary....

Map Size : Standard
Civ Trait 1 : Expansionist
Civ Trait 2 : ??
Barbs : ??
Map Age : ??
Map Configuration : ??
Civilization : ??
Climate : Dry
Starting map : ??
Minimap : ??
Temperature : Warm
Ocean Coverage : 60%

With 5 or the variables now filled in, I can now solidify my full game strategy.

The settler (assuming we get one) should move 2 tiles to the north since if you squint *very* *VERY* hard, spots will appear on the back of your eyelids somewhat in the form of 2 wheats and a cow.

The first settler produced will then move either direct east or west to found a coastal city. (I choose East/West since statistics prove that over 72% of all previous games of the month had water in one of these two directions, and a further 38% actually had water in both directions of the starting location.)

There is a 12.5% chance that the first luxury resource to be encountered will be..... drum roll..... wine. Based upon the minimap information provided so far, this luxury should be within 0 to 40 tiles of our starting position.

Since 60% of the map is covered by water, naval battles must be a key part of any longer term strategy. For this we should work on Map Making either before or after some of the other Ancient Age techs.

Ainwood has not provided us with the "map age" but I would predict that it should be no more than 10 months old, with a good chance of it being less than six. This is perhaps the most critical variable needed to plan the game as any maps generated less than 6 months ago would include the ARP technique. ARP, or Aggravating Resource Placement, is where Ainwood deprives the human player of certain unimportant resources such as iron or horses.

One important item to note is that normally there is a 16.6% chance that a civilization will have one of the 6 key Civ traits. Those being Scientific, Expansionist, Militaristic, Commercial, Industrial, or Religious. Since Ainwood has eliminated one of those 6 by assigning it as trait #1, that increases the probability of each of the remaining traits by 3.4% to give us a total of 20%. This is a full 1/5 increase in probability for any of the remaining 5 traits or 120% the origional value. This increase in probability of the remaining 5 traits is matched by a 16.6% decrease in the probability that trait 2 would also be Expansionist. A full 100% decrease!!!!

I am still waiting to find out the map configuration. Of the three choices available, my strategy would have to be modified as follows;
  • pangea - My goal here would be to dominate the largest land mass.
  • continents - Continents would lead me to dominate first one continent, then to repeat this strategy on other continents
  • islands - Here I would choose to dominate individual islands until total domination occurs.
:p :p: p: p: p: p: p: p :p :p :p
 
:lol: :rotfl:

I think you are giving away altogether too much of your strategy here, haphazard. Speculation is one thing, but writing your first spoiler before the game is even started seems to be just asking for Moderator Action: .... ;)
 
LOL at Haphazard

Well my 5 city conquest challenge last month has failed due to time constraints and my lack of modern warfare skills (I'll give a recap tomorrow.) But never fear, I'll be making another go this month! Unless of course this game is a Diety game (or higher? :)) I'm afraid last month's Emperor was a bit much for my first try. If it is Diety, I'll probably stay with a 5CC, but fall back on 20k culture - my only successful 5CC. Then again I just may take my frustrations from last month's game out on this month's civs with my hordes of cavalry! Ugh - more info please!!!
 
Sabre - sorry about your result. I look forward to reading your writeup!

We've only played England once as GOTM or Tournament series, and that was way back, GOTM5(?). I loaded it, and played for a bit, but didn't get near to finishing it. And since we've had the opportunity to kick Elizabeth around early and often in the last two games, I'm feeling we'll get to play on the other side now, dishing it out as the English.

As far as level goes, the GOTM usually ramps up month by month. Deity would be next; Demigod if ainwood is feeling generous. (And dare I say it - how about SID level in GOTM!! :eek: :eek: )

Maybe a Pangea map.
 
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