Regarding taxation and sliders:
What about the obvious relation of tax height and happieness? There could be a reasonable trade-off between both:
Lower the taxes and therefore your incomme to fight to much unhappieness. Raise your revenues by higher taxes and face unhappy citicen.
Of course, both effects must not be to big to breake the already existing mechanisms, but might alter them a little bit to enlarge your influence on your empire. In particular, lowering taxes to almost zero income (-100% of "normal" level) should give you not more than, let's say, +5 happieness while raising the taxes by only 5% over "normal" should give you already one unhappy face. (So, +100% taxes would lead to -20 happieness).
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The dissociation of revenue and science (= the lack of the corresponding Civ4-slider) works perfectly for me!
What about the obvious relation of tax height and happieness? There could be a reasonable trade-off between both:
Lower the taxes and therefore your incomme to fight to much unhappieness. Raise your revenues by higher taxes and face unhappy citicen.
Of course, both effects must not be to big to breake the already existing mechanisms, but might alter them a little bit to enlarge your influence on your empire. In particular, lowering taxes to almost zero income (-100% of "normal" level) should give you not more than, let's say, +5 happieness while raising the taxes by only 5% over "normal" should give you already one unhappy face. (So, +100% taxes would lead to -20 happieness).
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The dissociation of revenue and science (= the lack of the corresponding Civ4-slider) works perfectly for me!