even with solver's patch I don't think they are overpowered. eventually you are paying large gpt.. my last game it was a net loss of 500gpt so I had to reduce the slider to keep up.
what it does is gives a cottage econ a way to leverage that money into production without just paying to rush things.
also I noticed in my game the ai switched to state property to avoid having to pay for my corporations effects in their cities.
unclejj's point is also valid.. while it helped me race to a dom victory the setup time was quite an effect. by the time I was fully ready the ai was almost at tech pairity. but it helped me hit critical mass and put my civ to a production point the ai could not match.
however since you cant have mining inc and creative constructions they are able to match your production benefits if the ai goes in that direction.
NaZ
what it does is gives a cottage econ a way to leverage that money into production without just paying to rush things.
also I noticed in my game the ai switched to state property to avoid having to pay for my corporations effects in their cities.
unclejj's point is also valid.. while it helped me race to a dom victory the setup time was quite an effect. by the time I was fully ready the ai was almost at tech pairity. but it helped me hit critical mass and put my civ to a production point the ai could not match.
however since you cant have mining inc and creative constructions they are able to match your production benefits if the ai goes in that direction.
NaZ