Catt
Emperor
Originally posted by playshogi
If people would stop building 50+ cities, maybe they'd have less problems with corruption. In my most recent game, the FP worked just fine for me, but then I only had 13 cities most of the game.
The present FP is broken. It is not an issue of 50 versus 13 cities. The very function of the FP - to act as a second palace for corruption purposes - has been emasculated. It now acts as a second palace for distance corruption purposes, but has a negative effect on city rank corruption. The player has a choice, under this version, of retaining his/her developed core and suffering mildly higher distance corruption, or establishing an FP and enjoying reduced corruption from distance around the FP but increased corruption in the palace core due to increased ranks of "palace cities." Combined with the RCP "fix" (how exactly does rank work in the buggy FP environment?) corruption is greatly increased.
Under present circumstances, unless the FP is available in an ideal or near ideal location, at the very, very early game, it strikes me as very rarely making sense to build the FP in this initial C3C release. That result is not the intent of the developers, nor is it a natural consequence of trying to grow one's empire.
I too am experimenting / playing with smaller empires; but the design was not intended to demand smallish empires. It is a bug.