PREDATOR
At start my worker moves NW on the BG tile and reveals coast or lake tile on the west. But I didn’t see any additional food and settled on the place. My first build was Warrior who went W and after confirming of coast N. After that I changed my production to pre-building granary because still my warrior turns around my lands I started to fill myself like Robinson Kruse and I can see how a little food there is on my island. 3 volcanoes flow the lava on my head and there are nobody else.
I started discovering Pottery at max in the beginning because I suspected of the real Vikings must live in the rough environment. In this game I prefer the science speed up and discovered Pottery in 11 turns using delay of city growth once (set one citizen on coast tile) and roading before mining. After the Pottery I went to Republic slingshot and discovered Writing in 2150BC was balancing on the 0-cash. Further I reached Code of Low in 1525BC and Philosophy in 1325BC with free Republic. I didn’t use the fast revolt from the inter-turn in this game because want to complete some buildings. But when I revolted in the main turn I saw only 3 turns of Anarchy and my Republic was formed in 1250BC.
I haven’t any problem with barbs: I never see barb’s galley near my island and barb camps was cleared very easy (noaipatrol=0).
I mainly concentrated on the city building. Granary was built in 3000BC (size 2) then settler. Bergen was founded in 2630BC on NE, Copenhagen in 2350BC on W, Reykjavik in 1950BC on N and so on. I also produced some workers and warriors but most part of warriors was disbanded in the beginning of Republic. Second granary was built in Bergen.
My first Curragh was built only in 1830BC and began turn around my island in hope to see some bridge. But no luck and in 1350BC I sent him to suicide mission but he sunk at the first turn.
I think it was my big mistake not sending the many early Curraghs for searching contacts. I decided it is impossible but it was the wrong decision. But without early Currahgs I can developed slightly faster and in 1100BC I already had 9 cities and discovered Map Making.
At this point the big problem of contacts wakes up for me. I didn’t want to discover all the AA tech myself and I started preparing to suicide run. I stopped my science and rush 4 galleys. I sent them in 3 directions and 2 galleys survives and started meeting other civs in 875BC. I successfully traded many techs and even not sold Republic. AI didn’t discover Currency and Construction at that moment and I researched Currency and Literature myself. After that I stopped my science again and wait for Construction. My money I mainly spent for harbors rushing. AI got Construction in 450BC and after trading I entered in MA.
Trondheim built The Great Lighthouse in 490BC. FP is expected in 290BC in Reykjavik.
I not sell Republic in this game and want to be ahead in tech. I try for Conquest/Domination now.
In 1000BC I had:
10 cities,
23 pop,
4 galleys
7 workers,
3 warriors (remain),
2 granaries,
Alphabet, Pottery, Warrior Code, Writing, Code of Low, Philosophy, Republic, Map Making.
I have no contacts.
P.S. Great idea, Aeson! IIRC such method bradleyfeanor used in GOTM36. I think you can win near BC in this case.
My world in 1000BC: