Redbad
should have shaved
Più Freddo said:But in their absense, hairy creatures have grown strong!

But I'm afraid it's only relative. When the dinosaurs move, the earth trembles and hairy creatures have to duck.
Più Freddo said:But in their absense, hairy creatures have grown strong!
AlanH said:BTW, if we are being pedantic, "resource" is a valid term to cover both "strategic resources" and "luxury resources". See the Civilopedia.![]()
CKS said:I don't know if having a hut worker already prevents popping a second one.
Più Freddo said:But in their absense, hairy creatures have grown strong!
It doesn't. In Mongol game i popped more than one worker and I did not kill any of them.
However, Abegweit's logic is appealing to me and I will presume that the worker appearence is blocked by a settler existence/production.
If it is not so, it will simply not work.
Jason Fliegel said:Now, for the benefit of those of us (me) who stink at fog-gazing, does somebody want to clue me in on what they think they see and where they think they see it?
Jason Fliegel said:Now, for the benefit of those of us (me) who stink at fog-gazing, does somebody want to clue me in on what they think they see and where they think they see it?
Redbad said:.... Until it's time to jump the palace....