Critie this game (i.e. how BAD am I doing?)

Jarred Darque

Chieftain
Joined
Oct 3, 2006
Messages
13
OK, I know this is not going well, looking at the date and how far along I am....

This is a 6 continent huge map with 18 civs, as you can see, I have destroyed 1, and another I just need to locate his expansions, otherwise he is toast. (I am gonna make peace with him in the mean time until I find him, and try and get some free techs)

BAH it says the file is too large, something like 700 kbs, :/ anyone know how I can link my game so yall can take a look?
 
Use the Easy Upload link under Quick Links at the top of the page. Then you can put a hyperlink (provided by the upload) in your post.
 
1. You need to choose a government civic. You built the pyramids but didn't revolt to anything.

2. You need forbidden palace in one of your central/northern cities (whichever can build it the fastest)

3. You have farms everywhere but almost no scientist specialists. Therefore you are getting no beakers. If you're using a specialist economy you need to hire tons of scientists (and as above representation will help). IMO cottage economies are better than specialist economies though, which would mean you'd need to change the majority of your farms to cottages instead.

4. Make peace with Genghis. You're suffering from war weariness and you won't find him in the next 10 turns anyway. He's also willing to give you techs and his world map so you'll know where he is. edit: (Sorry, reread your post and I see you said you were going to make peace.)

5. Build some hindu missionaries in the cities building wealth and get hinduism in all your cities. Building wealth is very weak in vanilla civ4 (it's much better in warlords expansion) but then if you have nothing to build it's better than building units when you already have unit costs. Generally your game shouldn't get to the point where your cities can't build anything, but your tech pace was too slow due to lack of cottages or scientist specialist depending on your economy-type.

6. I see a few grassland workshops. Workshops really aren't worth building until chemistry and even then I wouldn't build them unless a city really needs a production tile and has plenty of food (once you get state property it's a different ballgame).

But yeah, if you take one piece of advice from my post, it's to build cottages all over the place and have your cities work them. Your main problem is your tech pace is really slow because you're just not producing any beakers.
 
Shillen caught the big one (you need to learn how commerce works).

The others areas that stuck out:

  • you need to learn how National Wonders work.
  • you need to learn how Great People work (what?! no Academy!)
  • you need to learn to abandon the igloos that you capture.
 
ok, so just destroy the cities in the north then?
I havent gotten any great scientist yet to make an academy :/..as matter of fact..very few GP at all... GP and commerce are my too main lacking things atm I am sure, and unfortunately, at least one or the other needs to be strong to support teching.

On the cottages. my populations arent that high yet, or should I plan ahead till I get the +1 food to all farms? I don't think I have that yet at least....

one of hte reasons I love this game is that it is so complicated, so in depth. Other single player games dont hold a candle to this.
 
I'm no expert myself, but I will try to help:

You should move you capital to Tlatelolco or Tlaxcala.

Tiflis, Samarkand, Ning-Hsia and Tribriz are all pretty useless, just a statement

You are technologically superior to every other civ on the planet and have much more territory, so that is good

Spreading Hinduism to those last few cities that don't have it would be good

The Mongols are totally harmless now, you have no need to continue fight them when all they have is a single island that is all tundra and a size one city

You should concentrate on building at least some kind of navy now, as there is a lot of the world that you have not explored

You should adopt some kind of government civic

Diversify your army, all you have in abundance are Macemen

Getting horseback riding will help the above
 
Your cities may starve down a bit but having cottages will be worth it.

Read Sisiutil's Strategy Guide for Beginners in the War Academy. That doesn't break it down to a simple formula though, so try this. Only settle or keep cities with one or two good food resource (4+ food when improved). Choose 1 in 3 cities as a production city - a city with 2 food resources and hills. On the city screen click the emphasize production button, and build farms and mines there. For every other city, click the emphasize commerce button and build cottages on every flat grassland tile except for resource tiles.

I don't think most of your tundra cities are that terrible, but I would have skipped Tiflis, Tabriz, and either Nottingham or New Sarai. If you skipped New Sarai, a city 3 tiles southwest of Tiflis would have been decent, but it would still be a just-OK production city, and then only after you research Replacable Parts to build lumbermills.
 
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