The terrain-selection memorization works of a per-color basis. So, for example, if you previously said that the RGB combo (0,0,0) mapped to Tundra, it would remember that later. This is global - it would remember that for a different .bmp file as well. While I won't rule out a per-BMP or per-BIQ option in the future, this was easier to implement, and I think will prove to save more effort and be more useful in general than the per-BMP and per-BIQ options. It should also work well if you map to the same palette every time. Feedback is appreciated - I just didn't want to do it the tough way first when my instinct told me it probably wasn't necessary!