Thanks for the replies. Glad to see them, especially since that's already +2 to the interest level based on posts in the past year (thanks, Kyriakos, general-jcl for letting me know you are interested/still interested).
Some good suggestions, Lee_Dailey. I know the scientific leaders one has been brought up before but it's good that it is again - now it's fresh in my mind (and a comment in the code) to fix it, whereas before it was buried somewhere in the thread. The multi-select item one also sounds like a good idea. Tentatively, I think I'll make the PLYR one the first of those, since that does sound really boring to set up, and that one can't be done in Steph's editor. I might then expand it to [4], but expect [2] to come first, since (most of) [4] can be done in Steph's editor already.
I also came across Blue Monkey's map suggestions at the end of page 4 (post 80), and will be seeing how I can add some of all of them.
A CivAssist equivalent would be a challenge. Let's see, CivAssist uses the save files to display its information, right? If that's the case, it would be a fairly logical jump to consider. However, there's a few points to consider:
- Looking at the last couple pages of that thread, it's clear that people are having issues on Windows 7, but vxma says in this post that he has CAII working fine on Windows 7. Maybe it's simply an issue of the documentation in the first post in the CAII thread needing an update with info about Windows 7 compatibility.
- ainwood writes in this post that, it appears, he's already made the changes needed to support Windows 7. It sounds like there are other things that he wanted to do that he hasn't, but as long as it is basically working, he might be willing to release what he has now. Although he also said a couple months later that by then he'd broken more stuff than he fixed, so it may depend on if he has an intermediary version that's working. Couldn't hurt to ask, though.
- If I were to do this, it would probably have to go through a review process from the HoF staff before you could use it on HoF games, Gauntlets, etc. Might send it to the HoF staff to look over before releasing it in general, so they could spot any items that were revealed but shouldn't be by HoF rules.
And a few more less related to in-general but more related to how I've been developing...
- I don't actually use CAII myself. I've installed it and played with it a few times, but I'm a bit of a purist when it comes to Civ. So I'm not intimately familiar with it.
- I run XP, rather than Vista or 7. Although that shouldn't really matter in terms of getting the basics working. But the key word is shouldn't, as it probably shouldn't have mattered for CAII to begin with, but did for whatever reason.
- You're right in a way that I have a decent chunk of the code. The front-end would have to be redesigned, but I could re-use my code for opening .SAV files (though I'd have to add to it to get better functionality - I'm not sure how much functionality I could get with what I have now).
It would have some advantages, though. It would run equally well on Mac as Windows, and if CAII isn't planning to support Vista/7 soon, it would be able to do that. But it also would be less functional initially, and probably wouldn't have the swordsman icon in-game (you'd probably have to alt-tab). I don't expect it would add much functionality, either, as CAII probably already has about as much as is allowable without it being too much. So I'd say, ask if ainwood has a version that works on 7 that he could release - even if it's not quite as perfect as he'd prefer - and if he has no such plans, or if they won't materialize for a long time, I might do this. Otherwise, I think an updated CAII makes more sense.