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CRpSuite : Playing aids and game analysis utils 2.11.0

TimBentley said:
MapStat says the flip probability of Salamanca is 0.835% (similar with spoilers), and it should be 3.3%.

http://www.civfanatics.net/uploads8/DG5_AD1180_encore.zip
Thanks Tim. I've investigated, and found I'd completely messed up the distance from capital ratio, so was always multiplying by 1. I'm now getting 3.328% for Salamanca in your example.
 
Dianthus said:
I've just had a little look. My trade route algorithm is actually not the culprit. You have a sea trade route with Russia (which my trade route algorithm is correctly identifying). The problem is that Russia is getting Spices/Saltpeter from China and Iron from France, which is why you can't trade those particular resources. I'll have to look into why my current checks don't account for that.
I noticed the same thing, and haven't updated CivAssist for it either.

The 'HasResource' flag is not set for goods that are being received via trade routes - need to check all of those as well, as far as I can tell.
 
The polution tab in map stats doesn´t show anything
 
Do you have notification for pollution turned on? If it's turned off, it sometimes doesn't show pollution in the tab.
 
Turner_727 said:
Do you have notification for pollution turned on? If it's turned off, it sometimes doesn't show pollution in the tab.
Make that "never" rather than "sometimes" ;). I've got a fix for that, just haven't got around to creating a new release.

@elhoim, could you let me know if enabling pollution notification fixes this for you? If it doesn't then could you send me a .sav file so I can look into it?
 
Dianthus, I haven't dropped by CFC much lately, but I'm still subscribed to this thread and wanted to let you know I'm still in awe of your CRPsuite and use it almost daily on my games. Thanks for all your hardwork!
 
First off, let me say that I have not read through all of the posts in this thread to see if my problem is already mentioned / resolved. I apologize if I am being repetitious.

Dianthus said:
The latest downloads and information (including screenshots. Note though that the CRpMapStat screenshot is out of date, and doesn't show the new Trading/Flipping views) can be found on my website ([size=-3]Last Updated : 13th October : 15:00 GMT (ish)[/size]).

When I traverse the above link to your website, I seem to get only a blank page. By blank, I mean a frame with a couple of background images. However, absolutely no text and no links to download the program.
 
ainwood said:
@QuinEd: What browser are you using?

Anyway - direct link is here.
Thanks for the link! It worked like a charm. My browser is IE5.5, although I have activex controls disabled. I usually get a warning message that activex controls are on the page; no such warning at this site. Other than that, it is just a standard IE config.
 
QuinEd said:
Thanks for the link! It worked like a charm. My browser is IE5.5, although I have activex controls disabled. I usually get a warning message that activex controls are on the page; no such warning at this site. Other than that, it is just a standard IE config.
Hi QuinEd. There aren't any activex controls on the page. It's all hand written html (in notepad). Could you do a screenshot of what's displayed? Also, maybe you could try accessing the following html files? (They're the url's of the individual frames)
http://www.cfc-dianthus.com/CRpSuite/main.html
http://www.cfc-dianthus.com/CRpSuite/contents.html
 
Dianthus said:
Could you do a screenshot of what's displayed?
I can do a View|Source and see that you have something in the HTML. But, as you can see, the screen is rather sparse.

HTH
 

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QuinEd said:
I can do a View|Source and see that you have something in the HTML. But, as you can see, the screen is rather sparse.

HTH
You mentioned earlier that you're using IE5.5. Which exact version are you using? I've just tried with the following version:
ie5b.png

and it displays the following:
ie5a.png
 
I noticed that your IE5.5 has SP2 loaded. I loaded SP2 and the page loads properly now.

Sorry about the confusion.
 
I've just released a new version of CRpSuite which can be found on my website.

New features in 2.8.0 :
  • CRpMapStat - Fixed flip probabilities, which were not taking distance to capitals into account.
    (Reported by TimBentley)
  • CRpMapStat - Fixed pollution to be listed even when notification turned off.
    (Reported by Turner_727)
  • CRpMapStat - Fixed problem with resources shown as tradeable when already imported/exported.
    (Reported by dvandenberg)
  • CRpMapStat - City Count added to Territory view. Only shown when trade possible.
    (Suggested by planetfall/Bartleby)
  • CRpMapStat - Culture added to Territory view. This is rounded to the culture/pixel to avoid spoiler info.
    (Suggested by dmanakho, though for CivAssist, not CRpMapStat :))
  • CRpMapStat - PBEM/MP support added to CRpMapStat.
    (Requested by sabrewolf/CornMaster/SuperMA5TER/Tomislav Grabic)
  • CRpStats - Fixed bug causing >0 maintenance costs when in Anarchy
    (Reported by David Seijas)
  • CRpStats/CRpCreator - QSC breakdown changed to be same as GOTM results page, plus corrections to more closely match ainwood's QSC score.
 
Dianthus said:
New features in 2.8.0 :
  • CRpMapStat - Fixed flip probabilities, which were not taking distance to capitals into account.

  • Thanks for the updates. This explains some of the strange flips I've been having. The %'s seem much higher now. I just loaded my latest game and see I've got a 40% flip chance on a city I just took, required garrison 224, so now I'm really scared :)

    Is there anyway to mark up cities that have just flipped, keep them around in the flipping tab for one more autoload. When a city flips I always like to look back at the % flip chance, but have to load the last autosave to do that.

    cheers

    smackster
 
Just out of interest, how do you calculate flip chances without using the exact culture values?

I'm guessing you add in a random variance, it would be a really cool way of doing it. :)
 
smackster said:
Thanks for the updates. This explains some of the strange flips I've been having. The %'s seem much higher now. I just loaded my latest game and see I've got a 40% flip chance on a city I just took, required garrison 224, so now I'm really scared :)
Well, my fixes only correct the probability. The garrison was correct before, so that 224 would have been just as scary before the fixes!



smackster said:
Is there anyway to mark up cities that have just flipped, keep them around in the flipping tab for one more autoload. When a city flips I always like to look back at the % flip chance, but have to load the last autosave to do that.
I could do that, but I'm not sure it's necessary. You can switch to CRpMapStat when that popup appears (in CIV) saying that your town has flipped. The autosave doesn't get created until after that point, so just don't close the popup until you've made a note of the probability. If you forget you can always open the previous autosave in CRpMapStat.



anarres said:
Just out of interest, how do you calculate flip chances without using the exact culture values?

I'm guessing you add in a random variance, it would be a really cool way of doing it. :)
Sorry, nothing cool. For global culture I just round to the culture/pixel on the histogram. My justification for this is that the user could count the pixels in a paint package to get the same value. For local culture I assume we have the most culture if we've always owned the city, and that the AI has the most culture if the city has been owned by anyone else.
 
Hi, dl'ed your latest version of your CrpSuite. Generally, i find your tools are very clever.
But I experience some strange behaviour of the MapStat module. First, the window doesn't minimize. The button is there, it's not greyed out, but when I click on it, nothing happens. The window remains where it is, the top bar switches from active to inactive and back - but that's all. It's simply not willing to minimize. :(

Second, the listings look like this:
crpmapstat280.jpg

Do you see the the area of white cells and the rest of them being a little bit darker?
I slightly altered my settings of the display options: i changed the window background colour to a very light beige for less contrast because I write a lot (doing my university exam :) ).
I guess what happens here is that the cells that keep the numbers do not allow a system default colour. They are displayed in a preset colour (white in this case) and you might not see it on your system because you use the windows preset options. But anyone using a custom setting will see the effect of a bi-coloured list. All tabs exept the Flipping tab are the same: cells with numbers in them are pure white the rest is custom default system colour. The list in the flipping tab is as it were: no white cells, but only system default.

I haven't met these things with 2.7.4 that I used before. I completely uninstalled that version before installing 2.8.0. I have also re-booted my W2K Pro /w SP4 but the problems remained the same.

But in every other regard I have to say:
Thanks for your great utilities!
 
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