SouthernKing
crickety cricket
Just from the dev diaries and other such things so far, what do y'all think? Plan on getting it? General discussions and speculation?
The one time I played as the kingdom of Castille, I tried to put down rebellions against my rule, but apparently winning three against three different rebelling vassals only makes your other vassals less loyal and more rebellious.
That, and conquering a bunch of Muslim provinces (and thus 'winning' crusades against heathens) really increases your infamy, to the point where your formerly loyal Catholic dukes would try to break away, and re-establishing control would further increase infamy, and so on. That made no effing sense.
Yeah, some things in CK don't. First, you need to just re-vassalize rebellious vassals, not take their lands and send them to exile. That indeed makes the others pretty angry. Second, like in EU3, if you expand too fast and too far, it backfires (and badly).
From what I gather, CK2 game mechanics will make a lot more sense, so the feudal experience will really improve
How do you know? Have you played it?I'm not very excited at this point. CK2 needs to be a massive improvement over the first game in the Interface and Map Controls. From what I've seen so far it's not. Still, there's still plenty of time for them to get it right.
How do you know? Have you played it?
The Clausewitz interfaces are miles better then the old generation.
That's not much info to judge how hard a UI is to use...Haven't played it, but I've seen the screenshots.