Crusader Kings 2

Hey, I think I recognize you... ;)

Anyhow, was the issue caused by switching from 1.11 to 1.111? If so was it mainly just more trait mix up? If you have saves from 1.11 that you continued into 1.111 and you applied one of the trait fix mods, you'll have to continue using the trait fix mod.

No, earlier from switching to 1.11.

I just haven't played CK2 in two weeks. :p
 
No, earlier from switching to 1.11.

I just haven't played CK2 in two weeks. :p

Oh sorry, I actually mistyped - if you have saves from before 1.11 that you continued into 1.11 and you applied one of the trait fix mods, you'll have to continue using the trait fix mod in 1.111.
 
Ooh! I'll give it a shot then Cybr!

I do wish to continue my Vendish Kingdom save. :p

edit: Nope. Game still crashes when loading graphics. Oh well.
 
Same here. How else was I in my most recent game able to spread my dynasty from a humble county in Sardinia to rule the Kingdom of Italy, France, England, Wales, Rus, Pechenegs, Cumania, Poland, Croatia, and the Empire of Spain within a century or so? :D (And a couple of random Duchies here and there) (I was also almost about to get to the ERE and Scotland too, though I have to drop that game because of new patch and more mod update work)

Pretty much at this point any major war in Europe not related to the HRE is just a serious family problem.

I'm still working out the best way to go about inheritance - AIs don't accept my matrilineal offers when my daughters are involved, so I've been marrying my titleless daughters away only to get alliances. I'm marrying my sons (my just-deceased king had a long and fertile reign) to titled females to obtain claims for their heirs, but that generation is only now starting to take power.

I chose primogeniture this time through (as Gwynned, now the Kingdom of Wales) to avoid the endless civil wars of my last game where my legacy seemed to be half of Europe with competing claims to the same territory. No one wants Wales...

On the other hand, I now have very few claims of my own - de jure claims to Devon and Cornwall that would require going up against the English monarchy as a whole, and a single hereditary claim to Carrick (the ruling dynasty all moved to my court at one stage, so I was able to marry into them) ... but that means war with Scotland, with all three of the island's kingdoms now with at least medium crown authority.

I've spent much of the game trying to fabricate claims in Ireland, but have so far only had one success, in Lenister. Marriage into a couple of the Irish petty kingdoms so far hasn't produced a claim in my favour.
 
For matrilineal marriages, the trick is to be on the lookout for unlanded male heirs or claimants with daddy issues - i.e., they have a negative opinion of their liege, which is usually their parent. Send some money to butter them up, invite them over, matrilineally marry them to one of your female relatives (you may have to invite your female relatives over if your family is large enough as the AI is dumb enough it won't accept a matrilineal marriage to the heir to the ERE because he's unlanded and "unimportant"). Then the heir becomes king, his kids are your dynasty's, and voila, next generation, you got your dynasty on the throne of some place.

For claimants you do have to have the extra step of ensuring someone fights for their claim, but otherwise the process is much the same.

If I can't find heirs/claimants to kingdoms then I search for those for duchies and then counties. It's amazing how far your dynasty can spread in a century.
 
For matrilineal marriages, the trick is to be on the lookout for unlanded male heirs or claimants with daddy issues - i.e., they have a negative opinion of their liege, which is usually their parent. Send some money to butter them up, invite them over, matrilineally marry them to one of your female relatives (you may have to invite your female relatives over if your family is large enough as the AI is dumb enough it won't accept a matrilineal marriage to the heir to the ERE because he's unlanded and "unimportant"). Then the heir becomes king, his kids are your dynasty's, and voila, next generation, you got your dynasty on the throne of some place.

For claimants you do have to have the extra step of ensuring someone fights for their claim, but otherwise the process is much the same.

If I can't find heirs/claimants to kingdoms then I search for those for duchies and then counties. It's amazing how far your dynasty can spread in a century.

Thanks for the tips - on a related subject, how do you turn a betrothal into a marriage once both parties are of age? All I've worked out to do is to ensure that the soon-to-be-happy couple are in the same place by inviting any who aren't in court to court, whereupon someone will often (but not always, especially if one party is now celibate or chaste) pop up with an "arrange marriage" proposal between the two. However I can't find a way of offering the same, since if I try "arrange marriage" the betrothed characters are excluded. I also think I made a mistake with some betrothals in not bringing the child to my court - now I can't consummate a betrothal with a French princess because she refuses to join by court.

And speaking of claimants, is there a quick way of seeing what claims you have available anywhere in your realm, rather than having to check each character or the tooltips on the diplo relations map view? I don't know why the latter shows the same colour for "potential targets" with no cassus belli possible (how does the system define a "potential target"?) and those you have the option to go to war with.

Is the Claims tab in the ledger a complete list of available claims (other than de jure claims)? I'm sure I had claims on Gwent on behalf of obscure relatives that didn't show, as well as one in Dublin (though I'm not sure why, but as soon as I successfully pressed the latter, he stopped being my vassal even though at that point I was a petty king with duchies under me and he was a count).
 
There's a button at the top of the screen that notifies you when two betrothed can be married (after both are over the age of 16). Just click it and then it will open a diplomatic window with the proper proposal in place. You don't have to invite particular characters to your court or anything, they will move after the marriage.

I think there's another shortcut at the top of the screen that has claims listed, pretty sure it has the same list as the ledger although I've never actually sat down and compared the two.
 
There's a button at the top of the screen that notifies you when two betrothed can be married (after both are over the age of 16). Just click it and then it will open a diplomatic window with the proper proposal in place. You don't have to invite particular characters to your court or anything, they will move after the marriage.

I've only ever seen that notification once, even though I've had multiple betrothed couples meet the criteria - are there 'hidden' effects that make a betrothal unlikely to give that option, and/or is it affected by prestige or opinion?

I think there's another shortcut at the top of the screen that has claims listed, pretty sure it has the same list as the ledger although I've never actually sat down and compared the two.

Thanks - I'll look for it. Anything similar to let you know which heirs you have among your dynasty as a similar shortcut? I'm definitely coming to sympathise with comments I've seen on this and other threads that Paradox games could use work with their UIs...
 
Any of your betrothed couples that can marry should show up at the top of the screen--no prestige or opinion effects should cause problems there. And generally, the other guy will send you a marriage proposal if you forget to within a month or two. The only thing you have to watch there is if the other guy tries to slide a matrilineal marriage by you (or if you want a matrilineal and he proposes a standard one)--read the text box carefully!



If I understood your second question correctly...

If you click your laws and titles button, I think it is the second or third, you can see the next three people in line for your top-level titles (i.e. your duchies if you are a duke, your kingdoms if you are a king). It will either be your kids, males and maybe females if you have some sort of cognatic succession, or it will include brothers and such if under a seniority system. For non-elective titles, these are the next three members of your family in order of succession. If it is an elective title, it is the top three candidates in terms of support (and you can select who you are backing).
 
Any of your betrothed couples that can marry should show up at the top of the screen--no prestige or opinion effects should cause problems there. And generally, the other guy will send you a marriage proposal if you forget to within a month or two. The only thing you have to watch there is if the other guy tries to slide a matrilineal marriage by you (or if you want a matrilineal and he proposes a standard one)--read the text box carefully!

I've been seeing that a lot more consistently now - not sure why there were situations before when it wasn't triggering at all.

If I understood your second question correctly...

If you click your laws and titles button, I think it is the second or third, you can see the next three people in line for your top-level titles (i.e. your duchies if you are a duke, your kingdoms if you are a king). It will either be your kids, males and maybe females if you have some sort of cognatic succession, or it will include brothers and such if under a seniority system. For non-elective titles, these are the next three members of your family in order of succession. If it is an elective title, it is the top three candidates in terms of support (and you can select who you are backing).

Thanks, but I'm asking for something that gives an idea of other titles I'm eligible for - for example if I'm second or third in line for a title in Scotland or whatever, I won't see my character described as an heir to the title and can only find the line of succession by checking the tooltip on every territory. It's more complicated still when I can be in line for a title without having a claim to it (since a claim just means I can go to war over it, it doesn't indicate what I'm due as a result of inheritance).

This is particularly important to plan whether I need to have anybody killed, and if it would ultimately help or harm me to do so. The almost random assortment of "kill X/revoke Y" plots that come up in the Intrigue tab (I get why killing the wife would always be an option, since I may need to replace her with someone with better stats or if she gets too old and I still lack heirs, but it's not clear why a selected vassal will always be a possible target while most aren't).

Sadly, it looks like I'll need to experiment further starting yet another game and abandon my dream of conquering the world from North Wales - I suspect I have an issue with patience, as I'm very paranoid about the random nature of character death and especially once a king gets past 40 or so, so I'm ever-eager to press any claim I can't pass to a successor.

As a result my third monarch (who was 40 when he took the throne) was a complete disaster, going from war to war (losing nearly all of them) without sufficiently replenishing the army. When I did finally claim a province and planned to stand down, I was attacked by an Irish army I couldn't defeat, promptly followed by two Welsh civil wars (one involving my major military contributor declaring war on me in the middle of a battle with the other).
 
I've only ever seen that notification once, even though I've had multiple betrothed couples meet the criteria - are there 'hidden' effects that make a betrothal unlikely to give that option, and/or is it affected by prestige or opinion?

I always see it. However, there are sometimes problems with the other half no longer willing to accept the marriage, mostly because the male kid has moved up in the world, and is now the actual heir, or inherited the title, etc. The betrothal stays, but the marriage can't happen. Your only options are to break the betrothal yourself and take the diplomatic hit, or have them get married normally, which I've always seen them willing to accept. Inviting the kid to your court might be workable though.
 
Hmm, it seems I still haven't got the hang of this game at all - I can't survive past the early 12th Century (and not that long with an Old Gods start). I had a fantastic run this time, as Bleddyn again, right up until he finally died at 71, taking most of his titles with him (I'd been blackmailed by a relative into restoring gavelkind succession) - inevitably the result was a civil war in which both sides had equal armies, until my rival hired a mercenary band (I had no money). Game over again (I've found that games trying to survive as an imprisoned count with one province are not much fun).

I also haven't worked out how the plot to revoke a county works - it never seems to trigger however long I wait, however high my plot power and however many co-conspirators I have. The only times it's triggered are when I've been able to revoke a county diplomatically anyway, because I'm stripping a rebel of his title.
 
Hmm, it seems I still haven't got the hang of this game at all - I can't survive past the early 12th Century (and not that long with an Old Gods start). I had a fantastic run this time, as Bleddyn again, right up until he finally died at 71, taking most of his titles with him (I'd been blackmailed by a relative into restoring gavelkind succession) - inevitably the result was a civil war in which both sides had equal armies, until my rival hired a mercenary band (I had no money). Game over again (I've found that games trying to survive as an imprisoned count with one province are not much fun).
Losing titles isn't all that bad. I once lost the kingdom of Ireland to a large duke, just to conspire against him and unite the rest of the kingdom in an open revolt, putting my son back on the throne. Remember its all about the dynasty, so your current character isn't necessarily the one that needs to get and keep all the titles. Giving lower tier titles (counts if you are a duke or dukes if you are a king) to family members can be a good idea, just make sure they don't reach the 51% requirement to create/claim the next upper tier title.

I also haven't worked out how the plot to revoke a county works - it never seems to trigger however long I wait, however high my plot power and however many co-conspirators I have. The only times it's triggered are when I've been able to revoke a county diplomatically anyway, because I'm stripping a rebel of his title.
You should be able to trigger the plot via a decision in the intrigue menu. If the target refuses, all the plot backers will join your war, so you have a lot more safety with whom you will fight if the target refuses.
 
Losing titles isn't all that bad. I once lost the kingdom of Ireland to a large duke, just to conspire against him and unite the rest of the kingdom in an open revolt, putting my son back on the throne. Remember its all about the dynasty, so your current character isn't necessarily the one that needs to get and keep all the titles.

Oh, I know that and played it that way for a time. Which is exactly how I know that sitting around waiting for my jailed character to die while I'm unable to generate gold or an army, or engage in diplomacy (no gold income, no new relatives appearing) is a very tedious experience...

Giving lower tier titles (counts if you are a duke or dukes if you are a king) to family members can be a good idea, just make sure they don't reach the 51% requirement to create/claim the next upper tier title.

That tends not to stop them wanting it, however, if it's already been created.

The key thing that hits me, though, is that when I have a change of liege and I lose titles this way, I'm losing most of my desmaine holdings (in this case, all but one), which makes recovery difficult because I've lost precisely the units and income I need to win the ensuing war. Which I presume brings us to...

You should be able to trigger the plot via a decision in the intrigue menu. If the target refuses, all the plot backers will join your war, so you have a lot more safety with whom you will fight if the target refuses.

Oh, I see, so you still have to revoke it normally. I was expecting a notification along the lines of "One of your co-conspirators has uncovered 'evidence' that X is illegitimate/lacks a valid claim to the title" to let me know I can take it without diplomatic repercussions with other vassals, so was waiting for that "trigger".
 
I decided to try to make Sweden Norse today in the base game. It took a couple generations, but eventually I had a Norse Queen of Sweden! Happily, the game lets me load up my save and play as the Norse queen even though I don't have The Old Gods yet. I can't play as any other Norse ruler, but if I want to play as the one who inherited my originally-Christian dynasty, it works.

Unfortunately, I lost half of Sweden in the 40 years it took to get a Norse queen, mainly since I wasn't paying much attention to what was going on in the realm. So I don't know if I'll keep the game going or not. If I do, my main goal will probably be survival.
 
Anyone knows a good place to get the Old gods at a discount? Gamersgate is running a 66% atm, but it isnt compatible with the steam version
 
You're kind of stuck with whatever place you bought the original from, unless somewhere else has a really good sale. Each place does tend to have a good sale on it 2-3 times per year, though. I'll probably pick up The Old Gods tonight, since I bought the Gamersgate version of CKII. Technically I could go with the Steam version of CKII since I got a free copy with EUIV, but all else equal I prefer Gamersgate versions.
 
You're kind of stuck with whatever place you bought the original from, unless somewhere else has a really good sale. Each place does tend to have a good sale on it 2-3 times per year, though. I'll probably pick up The Old Gods tonight, since I bought the Gamersgate version of CKII. Technically I could go with the Steam version of CKII since I got a free copy with EUIV, but all else equal I prefer Gamersgate versions.

Yeah feared that, although i bought most dlc from greenmangaming
 
PI is finally teasing their new DLC, giving us this vague imageon facebook:

1376431_669048839780294_391554577_n.jpg



The denizens of the PI forums are guessing this is either something to do with pilgrimages or Jews traveling, hence a religious DLC of some sort (assuming the next DLC is called Sons of Abraham, which was listed in the steam database a week or so ago but subsequently removed), or some sort of settlement/colonization which would work with land trade/landed republics DLC.
 
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