Temples
One per city! No more (can't be done
) and no less!
Unless you are playing a strict warmongering game (which is difficult at best in Civ3), you need culture. The temple is the first, cheap culture building available. Plus, It makes an unhappy person content, which gets more important the higher level you play. Culture allows the borders of our cities to expand, so they can gain the use of their entire 21-tile city radius.
In my own games, usually the first city improvement I build willl be a temple. (Sometimes Barracks or Granary, but hey, it depends on the situation.
)
One per city! No more (can't be done

Unless you are playing a strict warmongering game (which is difficult at best in Civ3), you need culture. The temple is the first, cheap culture building available. Plus, It makes an unhappy person content, which gets more important the higher level you play. Culture allows the borders of our cities to expand, so they can gain the use of their entire 21-tile city radius.
In my own games, usually the first city improvement I build willl be a temple. (Sometimes Barracks or Granary, but hey, it depends on the situation.
