Cities -
Ok, I'll start with Zimbabwe. There are two tiles that aren't being worked (NW and E tile). Also, if those two tiles are moved to the forest, the FP can be done in 5 turns instead. The same holds true for the cities surrounding it.
Babylon can also finish the Oracle in ten by moving two worked tiles producting 1 spt (shield per turn) to the forests. In higher level difficulties, this can be a "make or break" move. Granted, you might "lose" some gold per turn by doing so (4gpt in this case), but if it's an important wonder, it might outweigh the risks.
Susa is building the Great Lighthouse, but is taking a very long time. (too long if you're playing a higher level). It needs irragation for growth, and to support the worked tiles on forests, hill (after it expands) and the mountain.
Workers -
The workers by Antioch are building mines (and one in the desert).

We're going for Republic in 1 turn. If we do switch, we should think about irragating up to that region. There's also a worker mining the hill by Arbela. It might be better to mine the worked tile nearby, as it will give 1 extra food that the hill doesn't give. There's also a worker (a single worker) cutting down the jungle.

It's best to have several workers on the same tile, clearing the jungle. It gets done quicker. (have atleast 4 workers).
We have 11 cities and 6 workers. We definately need more workers, especially with our civ being spread out as it is. Plus, there's jungle that needs to be clear so our FP site can be more effective.
The military looks ok for now. We can reassess after we find other civs.