Cultural Victory Challenge: Gandhi

a few things :
- you should not settle your great artists anymore. keep them for culture bombing your cities into legendary. Each turn, you should check how many artists you would need for a victory = count how many of them are required in each wanabee legendary city. Note that it doesn't matter if you reach legendary status through the bombing are after adding one turn's culture, you can only win at the end of your turn anyway.
- what civics are you running? You now should be running mercantilism+representation+caste system+pacifism or FR if the diplomatic situation is tense.
- running slavery for a granary is a bit, hum, futile?
 
The civics I'm running are the ones you mentioned, with OR but not pacifism. And, of course, Free Speech.

I don't think diplomacy will be much of a problem until Monty pokes out his Caravels and contacts me. Although I'm sure the other civs have and he's probably annoyed with several of them, so Monty may not be an issue.
 
OK, I'm almost finished with the game. I've been taking it slow given the issues with my computer. I'll get the final update done as soon as I can.
 
Round 10: 1732 AD to 1906 AD

Not much to report other than I did achieve the Cultural victory. Bombay was the first to achieve Legendary Culture, then Delhi followed a couple turns later. It took longer to get Aachen to that point, though, for several reasons.

First of all, I had to turn the slider down at certain points because I was running so far into the red. I was able to get some Great Merchants generated to get some cash from foreign trade routes, and after the last of the infrastructure was built, I set cities to accumulate Wealth. That allowed me to put the culture slider back to 100 percent.

It was a long gap between Delhi reaching Legendary Culture, and then Aachen following suit, but it eventually did happen in 1906 AD.

The saved game is attached from the turn before it finished. Worth noting was my GNP was far ahead of everybody else, meaning I could have probably caught up in the tech race and gone for a Space Race if I wanted to. Of course, that wasn't the purpose of the challenge. ;)

I ended up with the top five cities... Bombay, Delhi and Aachen, of course, were the top three, but Nuremberg was fourth and Vijayanagara was fifth. Nuremberg got there on population alone.

And as for the final score... ended up at 17606. Not as good as my last Cultural victory, but respectable.

Looking at this particular challenge, I believed these were a few things I should have done a better job with.

* Utilizing the Philsophical trait. I didn't use that to its maximum benefit, both in terms of running enough specialists and in terms of picking which cities should house certain Wonders that generate particular Great People. Looking back, Bombay should have housed the Great Prophet wonders with the Great Artist wonders going to Delhi. That would have allowed me to generate more Great Artists, as Bombay couldn't run that many specialists.

* I still need to work on the usage of Slavery to its maximum benefit. As I've said before, whipping is my biggest problem when it comes to my Civ tactics.

* I need to get out of my habit of not wanting to build on resources, unless it's a resource that needs to be mined to achieve it. That alone may have allowed me to get the Cultural victory sooner.

* A minor point, but I probably could have used the Spiritual trait better... as in switching to Slavery long enough to whip out culture generating buildings (particularly in Aachen, although that city had a slow growth rate, even with a Granary) then switching back to Caste System.

* I forgot to skip my tendency to build Libraries for generating culture early and going to Theatres instead once I had Drama.

With all that being said, I really do hope that, if my next challenge is on Hemispheres, that I actually get two continents instead of three when I pick two (and I swear I selected two continents). Of course, in this game, it wouldn't have helped much, given if my hemisphere had been one continent, I would have had both Charlie and Monty as neighbors... true, I could have just adopted one religion to make that guy my friend and take it out the other, but then I run into the problem of not being able to trade for tech. And in this game, it made a difference as Zara was one of my opponents, and his Organized trait meant he teched quite well.

Computer issues aside, I enjoyed this challenge and I'll be looking at starting the other one fairly soon. I'll just need to check into a Photobucket account as Imageshack has become a pain as far as uploading images. Or maybe I need to stop using dialup. ;)
 

Attachments

I think you did well, seeing how slow the beginning was.
Generating great merchants instead of great artists isn't good.

Why?
because it allows you to get at best 3000 gold, while a great artist is 4000 culture on normal speed.
+ it allows you to run the cultural slider higher al right, but the added culture is not added in the city you need it, it's added all around the place.
At best (very unlikely best), it's 1/3 where you need it.
Meaning that a great merchant is worth less than 1/4 of a great artist!
Did you build wealth in all your non wanabee cultural cities?
 
Yes, I did run Wealth in all cities once infrastructure was done. I may have to modify that tactic a bit, to running Wealth sooner, except in the three cultural cities when other buildings are needed.

Looking back on this one, I probably could have ran Wealth sooner in Bombay and Delhi, as both ended up with three Cathedrals. Aachen was the only one of the three cities that had to keep doing buildings (it ended up with Hermitage as well).

You did suggest running merchants, and a couple of cities were able to run quite a few of them. Nuremberg was one in particular... it had lots of food and floodplains, so it ended up being a very good city. I probably should have modified my two GP farm cities so they both ran Artists, as one switched to Merchants.

At any rate, another thread coming up. Want to talk up who people think should be the next leader to use for this challenge.
 
The start looked fun, so I gave it a try as well.

I hit on a lucky break with a hut popping a scout. I was able to map almost all the contenent before putting down a city.

I went up the religion tree, with polytheism, masonry, monotheism first. Unhappily, i missed both religions by one turn. I ignored fishing because I wanted to work on stonehenge and marble-wonders.

My capitol build queue was something like: worker, warrior, settler, Stonehenge, Oracle, T of A, library, parthenon, Great Library.

I founded my second city down by the stone, on the river for the levee later. Both stone and marble with two cities. I decided to pursue a 3 or 4 city strategy, so I left a gap between my second city on the capitol. The second city build was warrior, warrior, settler, then Pyramids, I think.

I left another gap for the third city, also stayed on the river. Looking eastward, didn't really show any new kinds of resources that were one city size away, so I decided to stay with 3 cities.

No copper. :( I got lucky with iron close by to the south. Still only need 3 cities. 4 would let me build two cathedrals per religion, but I decided to work on wonders first.

Took CoL with the oracle and got my first religion. Researched Theology and bulbed Divine Right. Missed philosophy somehow. I had intended to found 5 religions, only got 3. Not good for my 3 cities/3 cathedrals strategy.

I forgot I was Spiritual, so I forgot to change up my civics promptly. I figured it out, when I was asked to convert religions and complied. Duh!

I missed the apostolic by 2-3 turns. The production bonus would have been nice.

Made a beeline for libralism, then grabbed gunpowder for some protection. Then democracy, then a beeline for mass media. After MM, researched rifling, then switched from 100% science to 100% culture. Used the extra cash from my religions and democracy to buy improvements.

I'm not used to epic speed and started neglecting my defence and diplo at 50k, changing production to culture. Oops. Need 75k. Thought Riflemen might not keep me safe. started buying upgrades to old units. Built some wonders I didn't need.

I gave everyone tribute and they left me alone, allowing me my 3 city culture victory. Hail Ivan the terrible. Not the best score, but at least it was a quick game.
 

Attachments

I decided to try this out as well but since its noble i tried a 3CC.
Founded 4 religions Charly got 2 and monty got the other so the large continent was devoid of religion untill I converted them all to Islam via carvels (I Found poly mono theo and Islam btw). I was the tech leader until I decided to go all culture after discovering liberalism, then signed a defensive pact with Zara who was VERY powerfull. I was very surprised that charly or Monty didn't DOW on me. End date 1871 ok but not great.
 
Back
Top Bottom