- Jul 21, 2016
In C2C crime units are effectively all foreign agents,
Not quite. Some just spawn in as part of the barbarian faction in your cities if the crime rate within them is too high.
So terrorism and political violence that's home grown could be simulated.
There's also informant criminal units which blur the lines further as they remain under your control but are used to more easily catch barbarian and foreign criminals. But this all comes at the cost of them increasing crime points a little just to catch the bigger fish. So it implies that a state is willing to turn the cheek to some criminals (and even allow them to perpetuate some crime) as long as they help rat out most of the others who are seen as the greater threat to the system.