JosEPh_II
TBS WarLord
I don't think you understand At All. It's not easy to ambush the NPC Chasers and Trackers especially the Neanderthals. The cheat IS using Teleport in Preh Era. It's a real struggle to get your prize animals to a city. It's much Harder than having the Animal Magically "go Home" for you. You seriously need to play some if you think this is a cheat! Plus the NPCs prey on each other as well as attacking the player and AI. It's a real fight to get any animals home of significance as the player. And the AI does quite well on its own as well. Don't mean to be rude but seriously, you really are out of touch.That's hilarious you do that. This is one reason I feel that it's a player cheat setting to have teleport hunting rewards off. That and the fact that their AI not only lacks the refinement to do handoffs so the hunters can get back out to hunting more but also can get stuck in harmful terrain or healing waits in other cases, stuff like that. It's cool as a challenge and makes sense in play but it really does put the AI at a disadvantage sadly. Maybe someday it won't be quite as weighted and the AI will have some stronger ways to address the situation. Toffer did some rewriting - maybe he already did add some further considerations for that.
Is that true if one uses entertainer units to build them? Or is that even possible anymore?
Regardless??? Sorry but you are dead wrong on this! It makes a Huge Difference.I don't play with that option on. Regardless of that option, it still was the case that whoever spawned in an area with the greatest diversity of wildlife won the tech race by the end of prehistoric.
And until recently the Player Never got the area where there was the "greatest diversity". Especially on the Higher Difficulties. There are some serious Misconceptions going on with what you think id relevant or not.hat whoever spawned in an area with the greatest diversity of wildlife won the tech race by the end of prehistoric
And besides that on Monarch and up the Player is Always behind the tech leader AI at end of Prehistoric Era, ALWAYS. (Caps for Emphasis! not shouting)
Okay I got some weird stuff going on with Culture now and city revolts when changing civics and the ananrchy it puts you in if you don't have any GP to get out of the anarchy. I need to post some screenies in the bug thread. How can a city now have 2898 turns of Revolt? or 1051 turns of Revolt??? Riddle me that Riddler!