Current Civ and Leader Abilities Elimination Thread.

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I don't like their UU or UI at all.
Please keep in mind that this elimination thread does not consider UU and UI. This goes to everyone, I've seen quite a few upvotes here due to Lavras, Eagle Warriors, and Mamluks
 
Please keep in mind that this elimination thread does not consider UU and UI. This goes to everyone, I've seen quite a few upvotes here due to Lavras, Eagle Warriors, and Mamluks

This thread is mainly about the abilities but does take the rest into consideration although to a lesser extent.

"We are rating civs mainly on leader and civ abilities but also unique units, improvements and unique districts."
 
America 11
Arabia 19
Australia 21
Aztec 21
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 19
Greece - Sparta 17
Kongo (14-3)=11 For Nkisi, I'm not always going to get Relics, Artifacts, and Great Works of Sculpture. Relics and artifacts are easier to obtain, but you need to invest in getting Apostles with Martyr ability and training Archaeologists. For Religious Convert, AI is quite slow sometimes in converting my cities when I'm Kongo.
Macedon 18
Persia 11
Poland 14
Rome (11+1)=12 Their abilities aren't that bad. I appreciate them.
Russia 21
Scythia 16
Sumeria 24
 
America 11
Arabia 19
Australia 21
Aztec 21
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 19
Greece - Sparta 14 (17-3) Have not played Gorgo yet. her abilities don't seem to interesting.
Kongo 12 (11+1) I don't play religious games so this one offers bonuses for that game style. + Great people bonuses are awesome.
Macedon 18
Persia 11
Poland 14
Rome 12
Russia 21
Scythia 16
Sumeria 24
 
America 11
Arabia 19
Australia 21
Aztec 21
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 19 - 3 = 16 (Underwhelming in the extreme, except in the late-game, and once again that's assuming the AI don't target your city-states, which they always do.)
Greece - Sparta 14 + 1 = 15 (Mighty early culture bonus means you get the good governments faster)

Kongo 12
Macedon 18
Persia 11
Poland 14
Rome 12
Russia 21
Scythia 16
Sumeria 24
 
America 12 (11 + 1) The strongest tourism civ by a wide margin, with a significant combat bonus as well.
Arabia 19
Australia 21
Aztec 21
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 12
Macedon 18
Persia 11
Poland 11 (14 - 3) A long list of bonuses, but many of them (culture bombs, relic bonuses) are situational and none of them stand out compared to other civ bonuses in similar areas.
Rome 12
Russia 21
Scythia 16
Sumeria 24
 
America 12
Arabia 19
Australia 21
Aztec 21
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 12
Macedon 18
Persia 11
Poland 11 - 3 = 8 An irritation.
Rome 12 + 1 = 13 I like Rome.
Russia 21
Scythia 16
Sumeria 24
 
America 12
Arabia 19
Australia 21
Aztec 22 (21+1) - A free DLC that everyone gets does not count for the comment below. Any help in building districts is welcome.
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 12
Macedon 18
Persia 11
Poland 5 (8-3) - Until now I did not touch DLCs. They'll only get negative points from me because I don't have them. Poland seems like it's going to go so I'll gladly help them
Rome 13
Russia 21
Scythia 16
Sumeria 24
 
America 12
Arabia 19
Australia 21
Aztec 22
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 12
Macedon 19 (18+1) My usual play style is to conquer some early and then go peacefully and build up / catch up with districts. Maybe I wage war again in the later stages and win domination, but mostly not. Macedon's abilities change this: I don't have to do that much catching up peacefully, I can go fighting all the way. So this is not a vote because Macedon is that good, but because I like the abilities that make me play different. Same argument for Norway, which is already gone :(
Persia 11
Poland 5
Rome 13
Russia 21
Scythia 16
Sumeria 21 (24-3) If I am to rate all abilities, I think Gilgamesh's LUA is one of the worst in the game. It sounds nice on paper, but that's it. The Ziggurat is also not really a top UI. Sure UU and UA are awesome. So overall I think this one is too high in the list.
 
Poland 5 (8-3) - Until now I did not touch DLCs. They'll only get negative points from me because I don't have them. Poland seems like it's going to go so I'll gladly help them
What?! I would understand if you downvoted it because it's weak *cough cough* it isn't *cough cough*, but downvoting it because you don't have DLC? I thought we are downvoting abilities, units, etc. etc. but this?

America 12
Arabia 19
Australia 21
Aztec 22
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 12
Macedon 19
Persia 11
Poland 5+1=6 - I definitely don't understand the hate towards Poland. Here are my points why Poland should go at least to the top 10. WINGED HUSSAR is one of the best units in game, along with Cossacks, Mamluks, Samurai, and of course, Sumerian War Carts. LITHUANIAN UNION is maybe situational, but can give you some serious bonuses. With GOLDEN LIBERTY you can gain at least immediately gain some land, and even when an enemy settled too close to you. And it transforms the worst military policy slot to the best wildcard policy slot. SUKIENNICE can give you a LOT gold or production from trade routes. Poland DEFINITELY shouldn't go before ROME, BRAZIL and some other weak nations.
Rome 13-3=10 - Nope. I still don't understand why people hate Poland and its great bonuses, and keep upvoting Rome with almost ridiculous bonuses. Someone said it's top 10, arguably top 5 material. Nope, it definitely isn't. All Roads Lead to Rome is RIDICULOUS. Trajan's columns are decent at best. Legion isn't game changer, like Polish Winged Hussar or Sumerian War Carts. Baths are good, I admit, but that's all about Rome. So, I don't really think civ with one useless and one decent ability, unimportant unit and good unique district is top 10 or top 5 material. Rome doesn't even offer help towards any victory. It should go now.
Russia 21
Scythia 16
Sumeria 21
 
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America 13 (12 +1) They are pretty strong mentioned in a previous post.
Arabia 19
Australia 21
Aztec 22
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 12
Macedon 19
Persia 8 (11 - 3) Situational, relies on a series of early surprise wars to grow big, weak if that is failed.
Poland 6
Rome 10
Russia 21
Scythia 16
Sumeria 21
 
America 13
Arabia 19
Australia 21 + 1 = 22 (Definitely top tier. The UI is probably the best in the game, the adjacency bonus is always welcome, and the production boosts can be game changing if triggered at the right time)
Aztec 22
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 12
Macedon 19
Persia 8
Poland 6 - 3 = 3 (I've only played them a few times, but too much religious focus and the culture bomb seems very situational and it seems easier to just convert cities the normal way. They are probably strong on King or lower but their abilities aren't well suited for emperor which is what I usually play)
Rome 10
Russia 21
Scythia 16
Sumeria 21
 
America 13
Arabia 19
Australia 22+1=23: makes terrain aesthetics strategic. Better culture bomb than Poland. Outback stations ramp up nicely. I enjoy provoking wars for production bonuses.
Aztec 22
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 12
Macedon 19
Persia 8
Poland 3-3=0=kaput: One of my favorites in Civ V. The religion game bores me. Die, Poland!
Rome 10
Russia 21
Scythia 16
Sumeria 21
 
America 13
Arabia 19
Australia 23
Aztec 22
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 12
Macedon 19
Persia (8-3)=5 I'm not too crazy about Persia's abilities, more movement for 10 turns after a Surprise War? nah! and the AI will still hate you even though the Surprise War is treated like Formal War
Rome 10
Russia 21
Scythia (16+1)=17 Powerful abilities for the warmongering types
Sumeria 21
 
America (13 - 3) = 10 I almost chose Brazil, but I just feel like all the bonuses for America come way too late in the game. I can win most culture games before their bonuses kick in. At least Brazil has some redeeming qualities.
Arabia 19
Australia 23
Aztec 22
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo (12 + 1) = 13 I just want to keep Kongo Alive. I really like playing the culture game and they Mvemba is really fun to play. Not to mention his unique unit is decent and his cities grow large.
Macedon 19
Persia 5
Rome 10
Russia 21
Scythia 17
Sumeria 21
 
America 10
Arabia 19
Australia 20 (23-3) I am back;) reasons are well known
Aztec 22
Brazil 5
China 18
Egypt 22
England 12
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 13
Macedon 19
Persia 5
Rome 11 (10+1) the only way to build aqueducts in game
Russia 21
Scythia 17
Sumeria 21
 
America 10
Arabia 19
Australia 20
Aztec 22
Brazil 5
China 18
Egypt 22
England 9 (12 - 3) England doesn't deserve the early exit it initially looked like it was heading for, but I don't think it belongs in the top tier either.
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 13
Macedon 19
Persia 5
Rome 12 (11 + 1) An above poster said that Rome doesn't offer bonuses towards any victory type. It gives bonuses towards every victory type by letting you set up a strong foundation faster than any other civ. Rome can expand and unlock early civics quickly with free monuments, and they can follow up that expansion by using baths to grow their cities bigger than than all but a handful of other civs can manage in the midgame.
Russia 21
Scythia 17
Sumeria 21
 
America 10
Arabia 19
Australia 20
Aztec 22
Brazil 5
China 18
Egypt 22
England 9 - 3 = 6. Weakest of those left.
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 13
Macedon 19
Persia 5
Rome 12 + 1 = 13. Free monuments is incredibly strong, bah is amazing, the Legion is easily a game-chaning unit (instantly upgrade from warriors), the roads allow much easier movement of units, and the extra gold is a nice bonus. A well-balanced Civ which can do any victory.
Russia 21
Scythia 17
Sumeria 21
 
America 10
Arabia 19
Australia 20
Aztec 22
Brazil 5
China 18
Egypt 22
England 6
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 14 (13+1) I love the Great People points, and the extra food/production/gold you get from certain art works.
Macedon 19
Persia 5
Rome 10 (13-3) Abilities are nice but don't deserve to be in Top 10.
Russia 21
Scythia 17
Sumeria 21
 
America 10
Arabia 19
Australia 20
Aztec 22
Brazil 5
China 18
Egypt 22
England 6
Germany 25
Greece - Athens 16
Greece - Sparta 15
Kongo 14 - 3 = 11 Pain in the butt civ.
Macedon 19
Persia 5
Rome 10 + 1 = 11 I think it belongs in the top 5.
Russia 21
Scythia 17
Sumeria 21
 
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