Julius Americus
Chieftain
Has anyone else found that the Russian AI never chooses communism? Every game sees either a Russian Empire or Federation into the 1990s...
The stability calculation is the same regardless of difficulty level.Does the AI get stability bonuses on higher difficulty levels? Played a lower-difficulty game to test something out and was shocked at how easily the AIs are getting upended.
Has anyone else found that the Russian AI never chooses communism? Every game sees either a Russian Empire or Federation into the 1990s...
I don't think ... maybe the actual reason is some inherent inconsistency in the affected file (600 AD scenario map). Cleaning out whitespaces may help. I haven't tried anything there yet.
I loaded quite a few Polynesian starts (for a secret project I'm working on ) and noticed that Zoroastrianism is founded by Babylon in about 80% of the games. As the techtree and therefore the religion founding will change soon it will probably be fixed anyway soon, but I wanted to give my findings on the recent founding tech change.
In case of a human Babylonia, not an AI one.This is a side effect Leoreth was willing to tolerate in order to prevent even more ahistorical foundings of Judaism, especially since it is only temporary with the upcoming tech tree restructuring.
They were removed. I think free wins should be a crutch to help new players (Heir still has some if I'm not mistaken), not something you should expect or plan your games around. It makes early exploration somewhat harder, which is a good thing. And gamey strategies like "saving" free wins by avoiding weak barbarians are removed from the game.Were free barbarian wins removed? Playing as any ancient civ is now infinitely harder. If they were, why were they?
They were removed. I think free wins should be a crutch to help new players (Heir still has some if I'm not mistaken), not something you should expect or plan your games around. It makes early exploration somewhat harder, which is a good thing. And gamey strategies like "saving" free wins by avoiding weak barbarians are removed from the game.
The FBW acts as a warning signal where that point will be.