Yeah that was kind of the attempt of the Isolationism move. Originally I only felt the effect appropriate to put in the Government category because it competes with other strong effects, but it was impossible to make the effect work with the intended use of the Republic civic considering the limited access to specialists in that time period. Isolationism was considered weak before, but the design space is the opposite in the Territory column, where effects are generally less powerful, so despite its drawbacks it made the civic too powerful.
I think Authority is in a similar space, where benefits are rather limited and situational, so the concentration of Bureaucracy modifiers made it a bit too powerful relative to the alternatives.
I think Authority is in a similar space, where benefits are rather limited and situational, so the concentration of Bureaucracy modifiers made it a bit too powerful relative to the alternatives.
bonus around between different civics, for exemple replacing the "double slots for Artists/Scientists/etc" with that for the specific specialist type. So Egalitarianism would get +1



