Round 5
I started off the round by signing a Defensive Pact with Catherine. There are four turns until the next AP vote, and this will determine the AP Resident:
That means that there will be no “Stop the war against X” votes for at least 14 turns, in which time I’ll be totally exposed. An alliance with Catherine will at least provide me with a safety net, should Shaka or Willem declare.
The defensive pact was, BTW, completely useless. Willem declared war against Catherine, which meant that I had to declare war against him. Catherine then proceeded to get her ass kicked and immediately lost two cities. She eventually capitulated. Whoops.
I was on my own at this point in terms of research. My tech path went from Gunpowder ---> Chemistry ---> Steel ---> Military Science.
At some stage, Shaka started plotting. This went on for about 20 turns, and then the fist went away. It came back a few turns later. Gandhi also started plotting, but this was against Catherine, it turns out.
Pacal is getting so far ahead it’s almost embarrassing. I switched into Judaism, to bring him up to Pleased. I don’t have Grenadiers yet, but notice the following:
Pacal does plot war at Pleased, unfortunately, but at least if he’s at Pleased I can beg some gold. He actually did start plotting at one point, but I asked for 10 gold and the red fist went away.
In 1470 AD, I grew tired of waiting for Shaka or Gandhi to declare and took the plunge myself:
I was still two turns away from Military Science. But Shaka would need one turn to move into my territory, one turn to bombard, and (more importantly) Longbows defending in a hill city are ridiculously overpowered given their cost in hammers. This seemed like the best way to get rid of Shaka’s army. My initial stack:
Shaka’s invasion force (after feeling the brunt of a couple of Cannons):
Longbow defense:
About half his Rifles won their battles. I was expecting this, and on the next turn I mopped up:
We then went on the offensive:
In 1550 AD, Shaka somehow reached Assembly Line. This was kinda annoying, but for the most part his units stayed cooped up defending. Still, gotta love those 2-movement Infantry:
Upon reaching Bulwayo, my Knights issued a challenge. “Good sirs, you have no honor! Cast your weapons aside and fight with us in hand-to-hand combat, as honorable Gentlemen.”
But Shaka’s Infantry refused to leave the city. So I just blasted them with Cannons:
The cities captured are mostly an uninspiring lot:
Nongoma is decent enough, but will no doubt be swamped by Russia’s culture.
With the loss of Nongoma, Shaka was willing to capitulate:
Ok. It’s T227, 1585 AD, and I’ll declare on one of the two eastern blocs soon. The question is, who? Neither India nor the Dutch have Infantry. India is more powerful, but has better/closer cities and should be easier to capitulate (because Ragnar can be eliminated easily, and once Gandhi lacks a vassal, he’ll fold pretty quickly). And, I’d get rid of the stupid cultural pressure that keeps gnawing away at my territory. Things like this make me so sad:
That Village and Town were in my capital’s BFC. Now they are simply farms.
I’m up Steel on Shaka, although he’s invested a lot of research into it already. Still, I’ll take what I can get. Rifling will be next.
Save attached, right before I cap Shaka.
Oh, and I think Pacal has Tanks now.
Also, I kept forgetting to turn on resource bubbles for pictures. My bad.