Morten Blaabjerg
Settler
@Aussie_Lurker
That pretty much describes the historical conflicts of religion in the 16th century - catholic powers supported by the papacy to lay pressure or wage wars against the emerging protestant nations of the North.
The concept has a lot for it. Hopefully it'll be kept at simple and elegant, clearly defined categories, firmly implemented within the game as such.
I imagine it could be as simple as interest groups rising as your population grow larger - perhaps it could be directly linked to the concepts of happiness and specialists.
Or it could be more free flowing, a la Sim City. I read somewhere, that Sid Meier actually tried implementing something like the Sim City concept of population in the first Civ, but it wasn't much fun, so they took it out again.
That pretty much describes the historical conflicts of religion in the 16th century - catholic powers supported by the papacy to lay pressure or wage wars against the emerging protestant nations of the North.
The concept has a lot for it. Hopefully it'll be kept at simple and elegant, clearly defined categories, firmly implemented within the game as such.
I imagine it could be as simple as interest groups rising as your population grow larger - perhaps it could be directly linked to the concepts of happiness and specialists.
Or it could be more free flowing, a la Sim City. I read somewhere, that Sid Meier actually tried implementing something like the Sim City concept of population in the first Civ, but it wasn't much fun, so they took it out again.