Deathmatch: the Bears' enclave

OK now weak to Niklas and average to Gen_W. I will turn on research again after next turn when I'll short rush the MW's and galley again. I should be able to have one boat ready in the next couple turns.

Should I keep rushing the other 2 galleys or turn on research do you think? I presume you don't want feud, correct?
 
I won't want Feud and I'll be a while on Mono. You may as well take your time and short-rush a lot of stuff.
 
Ok, let's try to get a plan together, shall we?

Both sumeria and Aztecs are amassing troops near my Northern stronghold. That means they are both weakening their core and their South. A push South could be in order, but we'd need a couple of pikes from you.

After my GA I still am #1 in production and land, with #2 in GNP and pop. That means I should be able to hold the fort up there. Eventually, SoZ will pay off and I can really start swarming them with my cheap legions.

Spoiler :
cage115-1.jpg


SoZ ETA 7 or 6 turns, depending on growth tile assignation. This will kick ass.

The ressource island final count:
iron x2
horses x2
incense x1
wines x1
ivory x3
gems x1
furs x1

That's 2 more luxes each, with an extra fur.

... but we'll need settlers and we'll need units to block the coast off. I think you should get a settler on the coast and join the fun.

The faster we block the coast, the merrier we are. This is what this game is about anyways: holding a grudge against coastal blockades. Let's race for that.

I'll put 4 horsemen on boats while you have 4 mounties on yours. You go from the east, I go from the west. Hopefully we can raze a couple of towns up there.

Spoiler :
cage115-2.jpg
 
OK pikes to the south, settlers to the island and the backdoor with horses.
 
lurker's comment: Forgive me if lurkers comments are not welcome, but would it not make more sense to put the "centre town" on the centre island on top of the ivory not the wines? One other town would need to be relocated but you'd get the extra food from the wines.
 
Yes, it would be sensible, but now we'll have to kill you.
 
Hehe...thanks Bartleby!! It's good to see we have you lurking. :D
 
Already on it, I have a rather extensive knowledge of the seabed. We're launching an amphib assault on Niklas soon, trying to get him off guard, hopefully doing some damage to his core.
 
Been lurking on both sides, so can't really say anything. Except I'm learning as much from each side's planning discussions as I did from the War Academy (well. . . . slight hyperbole!) & find it absolutely fascinating. I'll be sorry when it comes to a close. . . .

kk
 
The big difference between this and the military academy is the amount of layers to the thought process that comes from playing a human rather than an AI. The AI may or may not decide to take advantage of the slightest military, UU, economic, growth or tech advantage it has to try and screw you sideways with it.

This means a lot of guess work, a bunch of leaps of faith and a very close look at the advisor screens. It also means having enough discipline to carry on big plans while retaining enough flexibility to react to whatever surprises come knocking at your door.

Much more interesting to play and fascinating to watch, imho, though you can't really practice extensively just from multiplayer, and both modes' gameplay doesn't necessarily apply to each other.
 
Nice to have you aboard Snarkhunter. Succession games are a lot of fun too and it's where I cut my teeth in this game. Playing with some of the best at CFC but I have to say playing against humans is quite a lot of fun. Not quite so easy to manipulate. Undefeated too so I have a rep to keep up. :D
B--here's a couple pictures with dotmaps and where my boats are.

Thoughts on new placements?
Settler in Urlacher Way. Green dot is a complete block off.
coastalys9.jpg


Settler due next at 51 Butkus Place.
coastal2ld8.jpg
 
SoZ completed this turn (121). Fireworks and stuff.
 
Very nice B!! My boats should be ready to go across in 3 turn iirc. I'm thinking of sending another force towards General W's western outpost. I can reach it from the dyes forest.

Also at the end of my turn, a volcano erupted two tiles east of Kracken. That may have wiped out Niklas' units sitting on the mountain and volcano there!!
 
It could also have wiped mines out :o

Luckily I split the troops about ...

Suspense!!!!!!!!!!!!!!
 
B--I have 3 cats ready to plunk Gen W's vet galley coming from the east.
I was planning to plant the settler on the NE coast so I could get a galley over to the island.

I wasn't sure if a coordinated attack on Gen W while hitting their backside should be considered. I'd think that the backdoor is hit first and then Gen W's western city. Your call.

Crush, mkay?
 
Hmm, I'll try ;)
 
Remember the trebuchets that I burned? Well, they were sacrificial offerings to the God of volcanoes.
 
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