Acken
Deity
Kinda had forgot about this a little. I'll get on it now.
Concur with this plan. Range 3 frigates promote to range 4 battleships. Add in some submarines, and a destroyer or two and you have a city capturing machine. What do you guys think about privateers?Meanwhile build barracks+armory and ships. Once we have 7/8 Frigates I'd go harass someone to farm experience until we get some range frigate (promo 3) at which point getting some of the coast cities should be rather easy).
Canons to artillery is good. We'll need some, but how many? I'm not sure.Meanwhile economy wise we should be ready for schools in a handful of turns and build them. Radio is not a necessary tech for Electronics so I'd prefer getting the ideology through 3 factories by getting industrialization after ST. We can either buy them or build them. I'd still make a few melee units for defense and maybe the land cities can start making canons at some point for future artilleries as necessary.
Well that could be a game changer for me. Thank you for the coaching.You should annex cities as long as you can tank the temporary unhapiness. If a city is not good enough to be annexed I suggest razing it rather than keeping it a puppet indefinetely.
Getting control over more cities is more important than not delaying policies.
I concur with both. I'll just save the GS for some point in the future.We should get Bio after industrialization. Then get toward Electronics. We should use Oxford + 2-3 GS for the last techs before electronics so prebuilding Oxford at some point is a good idea.
A handful of artilleries/rocket may be necessary for inland cities