[BTS] Deity Elizabeth (Possible) Great Start

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Will SIP
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Following a significantly easier than expected victory at Emperor level, I figured I'd make the jump to Deity. I played one game where I had some horrendous luck and was surrounded by Montezuma, Brennus and Hannibal and Brennus declared war on me real quick.

This is actually my first roll and I'm actually not sure where to settle. Two tempting settling spots for the capital.
1N of the settler seems awfully suspicious. Potential copper or iron spot. This time, I will play only bit by bit and wait for ideas before carrying on as deity is a far tougher game than emperor could ever be :lol:

Spoiler Start :
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Not sure what difficulty you used to play on, but there's quite a jump between EMP and deity. That being said, with this kind of start the game should be pretty manageable even if you're not used to play on deity (only thing better than a gold start with Lizzy is a double-gold start with Lizzy ;))

No reason not to SIP. If the Settler wasn't on a PH I'd move warrior 1NW and then settle 1E if there's nothing 2W of current position. But here I'd rather SIP and grab the gold with a helper city 3E at some point (will be able to use the fish after London's second border pop)

This is a very rich start but certainly not easy to optimize, good luck.
 
Not sure what difficulty you used to play on, but there's quite a jump between EMP and deity. That being said, with this kind of start the game should be pretty manageable even if you're not used to play on deity (only thing better than a gold start with Lizzy is a double-gold start with Lizzy ;))

No reason not to SIP. If the Settler wasn't on a PH I'd move warrior 1NW and then settle 1E if there's nothing 2W of current position. But here I'd rather SIP and grab the gold with a helper city 3E at some point (will be able to use the fish after London's second border pop)

This is a very rich start but certainly not easy to optimize, good luck.

Thank you for the reply! I used to comfortably play on Immortal and occasionally win on deity.

Stone makes me think Mids as a possibility but it probably will be out of the tech path.

Agri->BW seems like a reasonable choice considering all the forests.

I will be playing this game a bit slowly as I've got an Imm Mansa AW game going on as well which is quite fun and challenging in its own ways.
 
My personal choise would be settling 1S (and going max production tile into WB for 5F3C Fish -> worker 2nd opening). Losing Fresh water is kind of bad thing but here... Stone/Gold/Fish is too good combo (and still can share fish with city to east) and it allows direct BW heading from T1 :)
 
Give that it is Pangea... SIP, no way slowing yourself with the moving, loosing PH hammer, etc.

I am not that sure that +1 on rice is worth teching Agriculture before BW.
 
That start is BW first 100%. Wb first, grow to size 2 and build a worker. Improve the gold then chop chop chop.
 
Yep. Need the chop hammers to offset the low production from clams and gold. Settler would take forever without chop.
 
Wow, thank you all for the tips. I decided to SIP and I guess it was worth it! :lol:

Spoiler Turn 16 :
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I don't think I need roads quite yet as copper should be connected via the river (unless I'm mistaken) so tech wise I'm not too sure what to go for, too many variables at the moment. Options are:

1) GLH with multiple coastal cities. Possible, but I'm not too crazy about that as it is pangea. (Need Sailing+Masonry) 200+60h
2) Mids with stone. I don't think it's worth it as the land doesn't seem optimal for Mids play just yet. (Need only Masonry) 250h
3) Oracle CoL/CS/Construction. Oracle Construction seems quite appealing as I have elephants nearby.
4) Peaceful expansion for now and possible normally tech to construction

I guess the preliminary tech path should be Agri-AH-Writing but please do correct me if there is some lack of reasoning in my thoughts.

Micro plans:
Worker: Copper->Gold->Chop out worker
City: Warrior to size 3->settler->worker

Thank you for all the help, it is greatly appreciated :)
 
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If you insist on building a wonder, I'd go for Mids. Oracle is always a bit risky on deity and the payback isn't that big. I would never build my strategy around GLH on a pangaea.

What is wrong with just a normal construction attack though? Or peaceful expansion etc, depends on how much land you can claim.

Are you sure a 2nd worker beats a settler? I think it rarely does.
 
If you insist on building a wonder, I'd go for Mids. Oracle is always a bit risky on deity and the payback isn't that big. I would never build my strategy around GLH on a pangaea.

What is wrong with just a normal construction attack though? Or peaceful expansion etc, depends on how much land you can claim.

Are you sure a 2nd worker beats a settler? I think it rarely does.
Wonders are optional naturally. I only considered GLH ever so slightly because of coastal starts and already have fishing but I didn't think it a particularly great idea. I really just was thinking out loud I guess on the possible routes I could take.

It seems so far, I should be able to at least get 4-5 cities going. There is a lot of jungle around however.

Re: 2nd worker, you're right, my bad. I just calculated it out and a 2nd worker loses out against a settler first indeed.
 
To start I often build worker - worker - settler on monarch. Is it really worth waiting for pop 3 before building first settler?
 
Why would you want two workers at size 1? Generally you grow a little while building a warrior for spawn busting and then you start your first settler. It's not always at size 3, but size 3 is good here since there's two gold mines. Size 3 settler most likely with help from chops after the mines are finished.

Also don't think you need any wonders with double gold, Philo, Fin, and all of those river tiles. Commerce should be stellar here. The only thing this map really lacks is a food source north of the capitol.
 
Why would you want two workers at size 1? Generally you grow a little while building a warrior for spawn busting and then you start your first settler. It's not always at size 3, but size 3 is good here since there's two gold mines. Size 3 settler most likely with help from chops after the mines are finished.
Assuming you tech BW first then first worker can chop second worker and then both workers chop settler. Then when you found your second City you already have a worker for each so your cap can build several military units then another settler.
 
Assuming you tech BW first then first worker can chop second worker and then both workers chop settler. Then when you found your second City you already have a worker for each so your cap can build several military units then another settler.
Your second worker costs you 3 chops. That is ~12 worker turns just to pay for himself. By the time he is profitable, he has to compensate for not having second city (and the third and so on) earlier. Eventually he would catch up, but that is huge amount of forest for no real gain.
 
Your second worker costs you 3 chops. That is ~12 worker turns just to pay for himself. By the time he is profitable, he has to compensate for not having second city (and the third and so on) earlier. Eventually he would catch up, but that is huge amount of forest for no real gain.
Hmm. I'll have to try the different build orders to see how they work out. Even if we don't build a second worker wouldn't it be better to go: worker - settler - warrior/worker to get the second city builbuilt earlier?
 
Not really. It's best to work as many good tiles as possible as fast as possible.
 
Depends on the tiles you got, no? I mean if you have 1 wet corn and all forest, it might be okay, but you want to claim all your specials (5-6 yields and high commerce - gems, gold) and then produce settler for the next resource cluster. In the essence it is simple like that (details typically complicate things - like competition for land, barb defense, upkeep costs, etc)
 
Makes sense. Several good tiles in cap encourage early growth there. Especially as gold happiness connected by river will allow a higher population early (?)
 
Played until t65. Met a bunch of AI including Darius which meant I went down the aesthetics route instead of alphabet. Currently have a total of three workers. A workboat is going around trying to map the continent edges.

Spoiler Map :
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Spoiler Trades :
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What is the best way to go about things now? I've attached the save if someone wants to be extra helpful :lol:

I've got room for 5 cities, maybe 6. For sure though, I would like to take Brennus out as my first target. It seems the majority of the continent follows Hinduism so I will probably jump in on that. Brennus is the only Buddhist.
 

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