..I think I would go for the superhealer or merging him with one of the remaining samurais making him a superramborifle... ...or settling him in Tokio together with the next one, then we can draft level 3 units... ...but I´m open for any ideas here
I never really liked the idea of super-heros. They are sorta little toys that really are painful to watch losing (especially when it's auto selected to defend!) The Great-healer is the only exception for me.
Other than that, I don't have a problem with settling the 2 GGs. I am a little biased toward settling, but at least they will be getting rep bonuses AND this also gets put through the multipliers. On the other hand, I don't have a problem if you decided to use them for military academys either because there is so much warring on this map.
In the meantime, we have more than 1 uranium resource (phew). So on to the next worry...
I wonder, do you want to totally eliminate Han from the entire map? I don't have a complaint. Or you can leave him 1 city on the most southern island down there, then make him a vassal. There is a happy bonus for doing so and other things, but this would have to be weighed over all. But I think vassaling him when he's at that last city may be best, we may be able to get not just constitution, but also MT out of him as well?
Your next opponent definitely has to be Egypt. Going after Charle is a real big problem now. He's upgraded all his units now to riflemen as well. He also has cannons, AND he has cavalry. Then ontop of this mess, and his numerous cities on Han's continent is he has the free promotions from protective trait, which may be a problem.
And of course.. to add worse issues.. he is on cautious (which is not too bad, and not too good).
But then it gets even worse, because he is blood brothers with Zara, Nappy, and is in good with Perc. A war with him may end up causing us to fight the monsters as well that we are trying to avoid right now.
The good thing about Egypt, is it's pretty close to what will be our newly assigned bases. And Egypt isn't happy with Zara, so that's one less opponent to worry about being bribed against us. I just think, maybe we should leave some sort of garrison in one of Han's border cities when we first hit Egytpt incase Charle gets any funny ideas? There is simply no one else for him to attack but us over there.
And as for Egypt, I strongly suggest we hit the capital FIRST. We want to get rid of that Zeus to minimize our penalties, and also take his GW to prevent his extra GGs. Of course, always striking the capital first is usually the best target anyhow. BTW, I then suggest the second target to be the Double-Holy city. Ramesses was already nice enough to build both shrines for us. Then... we can take over the rest of the continent at will. But maybe razz or leave the northern city since it really doesn't have a food source cept for the over-lapping deer.
The sooner the better, since we can get the AP bonus. Unfortanatly we can't yet see a picture of what his military status looks like just yet. I know you are trying to build customs houses asap. But can you maybe whip an airship, and use it to fly over the cities now to pre-plan ahead? I also suggest, we make no less than 4 ships, but optimally 8. They will serve their hammers very well, both vs egypt.. charle.. SB (again), and then later for reconnaisance.
P.S. I'd like to see culture buildings put up ASAP in Han's original continent. If we don't have to draft in an emergency, we'll need to draft anyway soon enough.