I didn't see any good forests in his territory and most of his troops were kind of far away, So I figured I'd throw my SoD on the hill next to Seoul, bombard the defenses, hit him there, let him reinforce the city and eliminate the rest.
I didn't expect to win the war so easily, but I wanted to get a foothold on his continent while teching to Tanks to wrap it up. Before he gets nasty stuff like Tanks and/or Gunships himself. Break his resistance a bit.
So yeah, I declared and disembarked. Promoted everyone, many Infantry got Hill Defense. Hit "End Turn". My stack was gone next turn. Half the fleet, too.
I didn't take any screenshots of that. Shock too big. And of course there is the temptation to reload and build 100 more units before declaring and losing everything. But after taking a small break, I decided to play on. Stuff like that I don't want to reload in a series like this. In an offline game, sometimes I would do it if I just can't be bothered.
But the point of this series is to document success aswell as failure, so it can maybe help some people in their own games to avoid mistakes like this. So I will reload when I forget to stop my worker chopping a forest I wanted to pre-chop, but attacking Genghis was a conscious decision so I accept responsibility for my foolishness
.
Let's just try this again then, shall we?
I start teching towards Tanks and Bombers, while suffering sea blockades and occasional invasions by a Genghis Khan who (rightly so) thought he was winning the war. He wouldn't talk for ages, but I tried my best to keep my economy on track. At least he left Ragnar alone while in war with me.
After 15 or so turns (which felt like eternity to me) I was able to make peace. And prepare for the next war. This time I will put more effort into it. My workers are pre-building forts for aircraft-support from the island.
I traded for Radio from Cyrus, researched Flight myself and flicked in Fascism. This time we are going serious mode with Police State and Theocracy (last time I was even too lazy to adopt Theocracy.... I basically deserved what happened)
Mongolia is beating on Vikings again. So his troops are concentrated in Viking mainland. I will use this chance and strike from the other side. (I never actually researched Fission, this was a placeholder... and in fact, I never researched another tech myself until the end of the game).
He has Jet Fighters and Gunships though. It didn't exactly become easier.
However, I have to be quick. Ragnar is melting like butter in the oven and by now, I have no tech I can give Genghis to stop him from taking him out. Ragnar lost a city, one more and he is gone. 26 vs 5 cities, I am surprised he didn't just auto-yield. Brave Viking.
So, here we go again. 28 turns after the one-sided massacre of Seoul, the time for revenge has come.
Genghis seems ready to dish out another beating. We will see.
This time, Seoul is lightly defended, but with railroads this doesn't really mean much.
Aircraft is ready to provide support and strikes Seoul. Fighters in front line attack first with lower range, Bombers follow.
Having just disembarked, I can't take the city of course, but I send aircraft to soften him up a bit and to disencourage him from first-striking me.
Next turn, there are more troops in Seoul. Fighters, Bombers, Artillery and mop up begins.
I spare one unit in Seoul, hoping he tries to reinforce it and I can take out more units of his without suffering a counter attack...
And, in fact, next turn Seoul is well defended again. Rinse and repeat. Even though he has Jet Fighters already, my Fighters+Bombers did a great job.
I think Seoul is ready to be taken next turn. But... his main troops are still marauding in Viking mainland, causing despair among Ragnar's lines. Jelling falls too. Ragnar has just two cities left on the continent... plus two cities on insignificant islands.
Genghis manages to scrap together some more defenses for Seoul, but I choose to take it this turn. I have to make progress with Vikings folding. And Genghis is racing in tech. And me bleeding 300 gold every turn at 10% culture which has to be turned up soon.
Upon hitting "End Turn", I suffer a painful counterattack in Seoul...
... which is answered appropriately immediately. Now I need to heal a bit. Reinforcements wouldn't hurt too.
Turn after, Ragnar loses his capital...
But instead of capitulating, he chooses another course of action. A good decision...
Now we are in this together, my purple friend ... for better or worse. If I can fight myself through to his territory before he loses everything, I can gift back his cities and maneuever my troops in his culture, giving me more offensive scope. I would also be able to transition my aircraft there.
Update will end here for now. Many problems and challenges lay ahead, but the door to that continent has been forced open at last. Just maybe a bit too late.