Turn 74-1040 BC--
Treacle Village finishes a warrior and start another due in 4 (or 3 if we work a plains forest tile 1 turn). We'll need an escort for the settler at Hamburger due in 6.
A land bridge? Let's pray to the Great Sirian it is.
I presume we don't want to pop the hut.
The forest is chopped at Balderdash by Pind. Sweet moves to the other forest.
If my maths are correct here's how we should do it.
There's 103 left.
If we work the forest we get 14
per turn and if we work the coast it's 13
per turn.
Working the forest for
3 turns would give 42 .
or 39
if we work the coast.
20 for the chop requiring us to move.
A total of 62
(41 left) on the forest or 59
(44 left) on the coast.
However if we work the forest for 3 and move the citizen to a plains tile for 3 (irrigate the plains tile?....may not use it later so I'll leave it to discuss) it will allow us to maintain 14
per turn and finish in 6 versus 7. I'll work the forest then switch to the plains.
Metal is due in 11 but it will be shorter since we will be able to work the coast after GLighthouse is finished. We are stilling cruising on Mfg. Products though "The Leader" spiked here. We are beating "The Leader" in food (just passed them again) and power but losing to them on culture and GNP.
Any thoughts on city placement?
Here's the demographics which I'll post in Central Intelligents.