Ivory Tower - (Available with science mid-game tech) <Expensive>
+ 2 Beakers per Sage, -2 Culture per sage (Unlimited sages)
+ 1 Happy when in Scholarship
Conscription Office - (Available with Nationalism) <Cheap>
Conscripts incure less unhappiness. Concripts Gain +2 Experience.
Catacombs - (Available with Sanitation) <Expensive>
Reduces the chance of disease being spread to units in city.
+1 Healthy
City remains in revolt longer if captured.
Gem Golemmacher - (Available to Lurchruip Early/Mid game) <Expensive>
Allows production of Saphire Golem, Ruby Golem, Diamond Golem, and Emerald Golem (with appropriate techs early - late)
Cheese Maker - (Early game) <Moderate Expense>
Cow's are considered luxury resources in this city (+1 happy)
Psionic Mediator - (Grigori Early/mid Game) <Expensive>
Decrease chance of religious spread to city.
+1 Happy Per mana type available.
Psionic Thrall-Master - (OO Mid Game) <Expensive>
+1 Free Specialist in city.
Citizen/worker Specialist produce +1 Hammer
Quartermaster (Available with Monarchy) <Mid-expense>
Reduces Maintenance in city by 5% for each unit stationed in city.
+1 Unhappy (Military gets first dibs on goods)