TinyLittleBirdy
Warlord
- Joined
- Aug 23, 2015
- Messages
- 122
I need thy collective wisdom!
This is for my bonus pack in Warlords BattleCiV.
Exactly how much is massive culture and gold?
I need thy collective wisdom!
This is for my bonus pack in Warlords BattleCiV.
French Third Republic
Léon Blum
Trente Glorieuses
Upon completing construction of a post-Industrial Building in the Capital receive Golden Age Points equivalent to the Production spent. Completing a Social Policy Tree will reduce cost of the next policy by 5%
Travailleur Intellectuel
Receive a free Travailleur Intellectuel upon discovering Printing Press. It may write Political Treatsies and upon being expended provides small Production bonus within a City unlike the Great Writer it replaces.
Bakery
+1 Food and +1 Gold for each worked Bonus Resource. +1 and +10% Culture in Cities during Golden Ages, unlike the Hospital it replaces.
Just decided to share my somewhat industrous France with you:
Hopefully I'm not the only one here watching him...
Poland(Marbozir)
Spoiler :UA: Next part
Siege units gain +1% strength and non- siege ranged units are produced 1% faster per each policy you adopted. Completing social policy trees grants additional yields* from kills.
UU: Dude
Replaces warrior. Starts with the Cover I and "back off" promotion, allowing him to ignore enemy ZOC and granting him +1 movement while in enemy territory. Also has the "like so" promotion, granting him +5% strength while defending in enemy territory and while attacking in friendly territory per each enemy unit in visible range(max. 20%).
UB: Kasl
Replaces castle. Grants +5 XP to newly trained units in the city per each social policy tree you finish and level 3 tenet you adopt. 33% cheaper after adopting an ideology.
No, I think this actually fits marbozir.
I cannot find any Polish head of state named Marbozir
What head of any state would have "Dude" as their UU?
I just wanted to toss this design out here - it's based on a now-not-canon Star Wars leader from the novels:
Thrawn
Nirauan
UA: Heir to the Empire
While at war with another Civilization, your units gain +5% Combat Strength for each Great Work of Art you own from that Civilization. Whenever you capture another Civilization's original Capital, a unique Great Work of Art is generated in the Capital. (as long as an appropriate Great Work slot remains open)
UB: Gallery
Replaces the Library. In addition to the effects of the Library, contains a slot for a Great Work of Art.
UU: Stormtrooper
Replaces Infantry, and has the same attributes. Is trained 2% faster, up to 30% for each Great Work of Art you own and generates Great Artist points equal to its experience level for each enemy unit it kills.
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For a sci-fi Civ, I think this is extremely fitting for a game with historical Civs, since it doesn't need sci-fi assets; you could pretend Thrawn painted himself blue and that Stormtroopers are using bullets.
Thrawn is a savant in the books, and he claims he can understand a species by its art, hence the heavy Great Works of Art focus. In his collection is a statue from a species he never truly understood; he mentions that he had wiped them out, and seemed remorseful of it. That is the inspiration for the unique Great Work idea.
The Great Artist idea for the Stormtroopers is to incentivize the Armory building line as well as keeping units alive. Not that nobody does, but I generally don't build the Armory buildings, even in my Domination games (I prefer Bombers and Battleships), so I thought it would be neat.
Since this is all about Great Works of Art (they make your units stronger, you get extra slots, you get your UU faster the more you have), Thrawn can double as an aggressive Culture victory option as well.
I literally just put this together over the last 20 or so minutes, so I'd be interested to see what you think.