Kael
Deity
Brancaleone said:Just now i noticed you changed the Arcane Trait.. It was my favourite, now its pretty useless... Mages usually dont fight, their spells do, since they have strengh 3 or 4! The 1.0 Arcane gave them a very usefull spell extention, now, when are mages supposed to get that extra xp? From the weakened enemies their spells dont manage to kill? Not fun.. Arcane wasnt overpowered, but i really like mages, and being able to hit enemies one square further away was very usefull.. I played a quick game and couldnt use the Arcane trait bonus more than two or three times.. in the end game, units move in mass, its hard to pick one weak enemy alone to level up your mage.
I propose you change arcane back to the way it was! Or teach me to do it, at least..
Arcane allows mages to gain xp faster and level higher before there xp gain starts to slow. With those levels they can now buy spell extension (giving the addtional range) or spheres as you prefer.
