[Development] Canonical City Location Suggestions

As per the first post (or the post linked therein), you can access the "map" branch via git. With it, just open the 3000 BC scenario.
 
Part 2.

Europe:
-Brussels may be removed.
-Maybe Florence and Milan could both be added, but it might get Italy crowded, unless that is the intention or Italy's Republic civic can fix that.
-I followed the plan of replacing Frankfurt with Cologne and Munich. While Cologne may be more appropiate on the western side of the river, I think the eastern side could protect it better against invasions from the west.
-Instead of Sarajevo, we could also have Dyrrhacium, Apollonia, Zagreb or Ragusa.
Iran: I noticed it was very tall on the north-south axis and although it's obvious that some tiles are meant to hold a city, I didn't know which ones, so I picked a map and interpreted it as I could.
Africa: About time we had enough space to make for a decent Nigeria. It's home to many cultures and empires and currently the most populated country in Africa, so it couldn't be underestimated. I'm also glad of having a less crowded Western Africa.

You mistook Bursa for Izmir (or else placed Bursa where Izmir should be). Konigsberg should likely be moved 1S to make space for Memel. Riga could also be moved south. Central Germany looks a bit empty, maybe move Munich 1N to give it access to that region? I'd also move Tyre and Damascus south if we're talking geographical positions.
 
You mistook Bursa for Izmir (or else placed Bursa where Izmir should be). Konigsberg should likely be moved 1S to make space for Memel. Riga could also be moved south. Central Germany looks a bit empty, maybe move Munich 1N to give it access to that region? I'd also move Tyre and Damascus south if we're talking geographical positions.

Munich is on the southern side of the Danube, so I put it there. Look up Königsberg's location, it's closer to the tile where I put it.
 
Here's my take on canonical city locations for areas I'm familiar with: Canada, US, Mesoamerica (pre-Columbian only), Europe (except Eastern Europe), Anatolia (ancient only), Mesopotamia, the Levant, Arabia, Egypt, and North Africa. Scripted cities are in all caps with [BRACKETS] and are mostly the same as Merijn's suggestions.

I consider a city "canonical" if it should appear in the majority of games. As a result, there are several areas within the above that have no labels. This means there is no "must-have" city in the area, and the AI or player should be free to found whatever they please. For instance, I don't think it matters whether France's western seaport is Bordeaux, La Rochelle, Nantes or something else, so I put no label in Western France.

When there are two or more adjacent labels, it's because I think a city should exist there, but all the labeled spots should be equally weighted (whether with the same name or not), allowing for some diversity. In some cases the adjacent cities can have different emphasis depending on the civilization or scenario.
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Just a rather important city I'd rather have on the map than not, for the sake of giving it the option to be founded.
Either way, this discussion has taken far too long, haha. I'm just going to shut up.

Memel is maybe the 6th-most important city in the Baltics, generously. Don't think it should really factor into the discussion here.
 
I'd like to have the option to found Philadelphia instead, but I agree there's little reason to do so.
 
Memel is maybe the 6th-most important city in the Baltics, generously. Don't think it should really factor into the discussion here.
You're right. A better argument would be that the river on the map is Nemunas/Niemen and that Kaliningrad should definitely be south of it if we're using it as reference point. North of it is Lithuania - south of it is Kaliningrad Oblast.
 
Maybe Philadelphia can be somewhat prioritized by England, so it appears in some games (but more rarely than New York) and if it exists it becomes the American capital on spawn.
 
Philadelphia and Washington should be able to coexist. It'll just be a choice between New York and Philadelphia.
 
Ideally the Netherlands will reliably found Nieuw Amsterdam, then we can let the English give priority to New England and the Atlantic South. If so England would found Philadelphia if the Netherlands do not make it in time.
 
This whole discussion makes me rethink how the scripted settler AI functions, I may be able to rewrite it so that AI behaviour is more transparent and you can have it actively focus on certain regions on the map before others (e.g. make England colonise North America before starting elsewhere etc.) and make it generally more active. Could end up a little more deterministic but I think that's preferable to the sometimes inert behaviour when it comes to overseas settlement.
 
There are so many other factors affecting colonial nations that it probably won’t end up too deterministic. Besides, I’d much prefer nations like Britain to regularly settle famous historical colonies than decide to colonize Las Malvinas—I mean, the Falklands—before Australia like they did in my last game...
 
Since there hasn't been any posts for over a week here, I'm just going to ask : Is there anything specific that still needs to be worked on? Maybe more proposals for a specific region? Or are we slowly getting done with this particular aspect of map development?
 
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