Dilema, where should I settle?

Deadelus

Chieftain
Joined
Jun 18, 2010
Messages
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Location
USA
Hello all, I'm new as you can see. I have lurked for a year or so just reading and learning but I plan to be a bit more involved in the discussion as I get better playing Civ 4. I have learned a lot reading and looking at futurehermit's post's and walkthrough's as well as TheMeInTeam's YouTube walkthrough's so I want to thank them both.

I am getting more comfortable playing on Noble and I can see progress although my military tactics and my hesitation to attack sooner than I do need much more work but I am getting better with that as well.

Okay enough with the introduction...LOL

Where should I settle?

I'm thinking about moving the settler 1 NE to still get the stone, pigs, rice and clams in my capital BFC. Then settle on the hill the warrior is on to get the other clams plus the gold and sheep in the BFC of city 2 and build the GLH or Colossus.



 
Fail. :)

You play with more resources on, correct? I considered settling on the rice, but the land is too brown to give up a lot of food sources. You settled 1NW btw, and now you are one tile off-coast. That is not too hot. What was wrong with settling in place here? You coud have grabbed the sheep with settling that small island there, the gold would have not been spoiled either.
 
Fail. :)

You play with more resources on, correct? I considered settling on the rice, but the land is too brown to give up a lot of food sources. You settled 1NW btw, and now you are one tile off-coast. That is not too hot. What was wrong with settling in place here? You coud have grabbed the sheep with settling that small island there, the gold would have not been spoiled either.

No, standard resources and I usually settle in place but I guess I got greedy instead of keeping it simple.
 
Having coastal tiles in the BFC (Big fat cross) without being in the coast is missing out on some trade routes.
I definetly think rice, or stone if you want to use the 2 tile 'snake' peninsula for another city.
 
I think settling in place is much better.
You get:
1. Irrigated rice (+1 food)
2. 2 Clams
3. Pigs

4 food tiles, it is especially good for Lincoln, as Philosophical Leader
 
^^ True, but unfortunetly unless the Original Poster has the save before he moved 1NW, this discussion has about as much use as the Pope's testicle area.
 
^^ True, but unfortunetly unless the Original Poster has the save before he moved 1NW, this discussion has about as much use as the Pope's testicle area.

LOL, yeah I was using my head and saved it before moving 1NW!!
 
Good man (unless ofcourse your female, then I humbley appologise). Now settle on the coast. In place looks good, or rice. Quite alot of resources there :crazyeye:
 
In place makes for one of the greatest GP cities/super specialist capitals possible.

Also, Myds are almost a must here. It should really be inexcusable not to build them with so much food and BFC stone.
 
Seeing the second screenshot, I would give it a shot to settle 2NW on the corner of the river so you get the golds, stone and pig in your BFC, then the 2nd city on the plains hill where the warrior is standing. Or the other way around perhaps, depends if you want to use bureaucracy or not. If yes then near the 2 golds with flat land for a cottage capital is my choice (although eventually you still have to farm 1-2 grassland tiles to get enough food to work all tiles).
In any case, the city on the warrior's plains hill might just be suitable for a GP farm. :p
 
Settle on the stone. :yup:

this is what i would've done aswell. frees up space for the second city, gives a 2-hammer-citytile and isn't one of the coast like NW.

with stone the second city would've been a decent moja-statues city pretty early, and if you see the second screenshot the capitol would've had a second pigs in BFC aswell - pretty good.
 
Agree with Nihil and ahcos, on the stone was the right move here.
 
If i get this start I know I would settle where the warrior is. You get all resources but the stone, which would need masonry anyway, and plains hill.
 
My initial thought was one North East for the two clams the pig and the stone. plus it gives you more room to place a second city for that rice and gold. Looking at your 2nd screenshot I realize now that you would get two pigs, and not one which is even more amazing. Great person farm here you come.
 
@settle on the stone crowd
You're right, that is a far better option, but the problem is that one can't know there are pigs 2N of stone, and to me, that seems like the most important thing in making that decision here.

So... in a game like this one, how would you determine that moving 1N was best? Would you gamble or is there a more intricate system of determining that 1N would be a great spot?
 
@settle on the stone crowd
You're right, that is a far better option, but the problem is that one can't know there are pigs 2N of stone, and to me, that seems like the most important thing in making that decision here.

So... in a game like this one, how would you determine that moving 1N was best? Would you gamble or is there a more intricate system of determining that 1N would be a great spot?

You're quite right, it's not completely clear without seeing the pigs just how good 1N is. But, you can tell it will be good because it gives more land, picks up a free hammer, and leaves more room and food for a nice city to the south (or maybe on the island), while still retaining three food sources and remaining coastal. There is a limit to how much seafood you are likely to work in one city for a long time anyway, particularly if there are alternative, land-based food resources like in this case. The extra pigs was just the icing on the cake.

Probably the single biggest factor is the extra hammer in the capital tile without having to sacrifice anything important. Usually to get that you have to at least give up a turn to climb a plains hill, but here you can still settle in the first move and your first worker will pop out all the faster. :goodjob:
 
@settle on the stone crowd
You're right, that is a far better option, but the problem is that one can't know there are pigs 2N of stone, and to me, that seems like the most important thing in making that decision here.

So... in a game like this one, how would you determine that moving 1N was best? Would you gamble or is there a more intricate system of determining that 1N would be a great spot?

Nothing intricate for 1N.

Even without the pig to the north, the known pig, wet rice, and clam are worth +8 food surplus combined. Working these tiles at pop 3, the city is +10 food/turn and retains fresh water. With a lighthouse and maybe a farm or so for growth the city would be able to sustain 6 specs WITHOUT the northern pig. It also allows a faster opening - the stone is a 2h city tile. If one wants to gun wonders, it can then be done w/o the wheel, also.
 
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