Discovery NES I: Bethel

Oh, wow, go me. :P Fixed.
 
Ok, three confirmed players, three more spots left to fill! I would appreciate it greatly if you guys posted little blurbs about your character's personalities and goals and weaknesses and whatnot beyond what I provided for the histories.
 
Character: Talia

Age: 21

Gender: Female

Social Class: III

Stats

Acumen: 5
Agility: 4
Charisma: 7
Courage: 3
Dexterity: 3
Intuition: 6
Strength: 3

Perks:
Knowledge (Navigation III) (Provides best possible knowledge of navigation at sea and land)
Knowledge (Astronomy II) (Provides good knowledge of astronomy)
Knowledge (Mathematics II) (Provides good knowledge of mathematical equations)
Knowledge (Nobility II) (Provides best possible knowledge of your realm's nobility and good knowledge of foreign nobles)
Language (Paronia Trade Tongue) (May speak trade tongue of the native Paronia Empire)
Noble Patron (Provides steady supply of gold and food delivered to Nezam; May report discoveries for extra gold and titles)
Knowledge (Trade I)
Knowledge (Nature I)
Knowledge (Herbal Lore I)

*Beginning Equipment*
Sextant (Provides better navigation at sea)
Compass (Reduces chances of becoming lost)
Telescope (Provides better chances of spotting distant objects of interest)
Explorer's Ornate Brigandine (Provides adequate defensive protection; Bears Jankol Royal Coat of Arms & Coat of Arms of the Explorer's University; Rich in quality)
Explorer's Ornate Rapier (Provides adequate offensive ability; Bears Jankol Royal Coat of Arms & Coat of Arms of the Explorer's University; Rich in quality)
Horse (Provides faster movement when in flat terrain, hinders movement when in rough terrain)
1,500 Gold Pieces
6 Months worth of Rations

*Companions*
10 Men-at-Arms (provides benefits in combat)

Named Companion Stat coming up soon...
 
Wait, Dance.Down, how many more points do I have to spend?

You can only pick two perks, each level of a perk counts as a single perk.

Also do not forget to check to see if you added in your social class and nationality benefits. Your final attribute total should be a sum of 17 points for inceases (that is every point spent to increase the stat from 2). 18 if you are from Kherbala.


@Seon:

Which background?
 
Jankol explorer
 
Kebirkha, the second eldest son of Tazadah, of the lineage of Ajdaia, and Jolbu, of the lineage Ajjujh, of the tribe Sidisumah, spent much of his childhood in the highlands of Messet with his family, who were goat herders. He and his elder brother, Jirrem, would spend days at a time with their father looking after the flocks of goats, while his mother stayed in the simple village, looking after the daughters and the younger sons.

Before he reached puberty, the Hashshashin came to the village. The prepubescent children were lined up before the High Masters while their families looked on, knowing full well what was about to happen. Before sundown, the High Masters had told the families that their child was going away, as chosen by God himself. Kebirkha's mother and father didn't cry, but his younger siblings did.

They set off from the village in a covered cart. Only the High Masters knew the whereabouts of their own Convent, scattered throughout the hills and mountains. The Grand High Master of a Convent knew their whereabouts of closer ones. The Pontiff, whose identity was known only to the Grand High Masters, was the only one who knew where all the Convents were.

It was sunrise when they came to the Convent. They were shown around. The next day, the lessons began.

Kebirkha had never been to school in his life. All he knew, he learnt from his father, or mother, or somebody else in the village. For the first year they started with the basics, reading, writing, maths, basic unarmed combat. It got harder and harder as the years wore on. He was not allowed outside the Convent walls. If he did, he would not allowed to go back inside.

He was 10 when he entered the Convent. At 17, he was out again. A lean, intelligent killing construction. He knew hundreds of ways to kill. He knew the importance of spreading God's word. He knew how to survive.

For the first time in seven years, he was allowed to his family again. He was disheartened to learn his father had died protecting his family and herd in a bandit attack. His siblings had all left the village, bar the third youngest son, who now watched the herd, and his youngest brother and sister. Also, there was a new child, born after his father had died. His elder brother and the eldest daughter had gone to be in the army. His second eldest sister had gone away to the lowlands, to find work in the cities.

So he set off. A man of God has no need of comfort, from family, friends, or any other. He found his sisters. The younger was indeed working in the city, as an artist. The elder was a junior tactician in the Messet army. Upon asking where his older brother was, she replied he had been shipped to the New World. Kebirkha nodded, a little upset, as he and his brother were best friends, all those years ago.

Over the next three or so years, he did God's work. This usually meant preaching to the unwashed masses. Occasionally, he would be asked to eliminate a threat to the church. Cults to the Archdemon or Archdevil (Both very different evil beings, and a threat to the Church in their own ways). Debauched pagan gatherings. Heretics from Jankol preaching to the masses with their tongues of mercury. All of them cut down in the name of God.

It was that point between summer and autumn, where the weather was interchangeable. Farmers didn't know to go with their cloaks for rain, or water to stave off the heat. A message came down from a far-away Convent in the mountains. He was to cross the ocean with a boat of merchants. He would say he was going to spread the Way to the heathens, which was not necessarily a lie. He would be given further instructions upon arriving in Zajkor.

So that's now where he is, the prospering city of Zajkor. He did find out his brother had been through here, but was now stationed protecting a small village to the south-west.
****​

That what you wanted Dance? And I suppose I found him an eventual travelling companion.
 
Amendis was always a passionate soul. While he was raised as a simple peasant in the small town of Nefetri, an almost unnoticeable speck of civilization in Isetmut, he proved himself as a strong lad, as well as one that could talk his way through any situation. As he grew, both his mind and body sharpened into tools that he used to get out of the life of a peasant. Becoming a travelling bard in order to escape the life of a farmhand, he journeyed from village to village, becoming capable of being self-sufficient during the longer trips when coin and supplies were low.

Amendis made a habit of sleeping with the young women of the various villages he travelled to, something his good looks and charm helped him no end to accomplish. However, one day his luck ran out and he was caught sleeping with the wife of a smalltime gang leader in one of the villages he was passing through by the woman’s own child. While he ignored it, he was later accosted in a bar by the gang leader and a few of his brethren. He ably defended himself, knocking out all of his assailants after a short but violent brawl, and his actions caught the eye of a mercenary captain who was on leave.

As Amendis made to leave the town, the mercenary stopped him, offering him a job. As he was low on currency and interested in the idea of being a warrior, he accepted. He underwent training and proved himself a capable soldier, and was readily accepted into the ranks of the mercenary company. Though he wasn’t as passionate about his new career as he thought he would be, he befriended a number of his comrades, one of the most prominent ones being a man named Kartis, a tall, powerful man who was quick to explain to Amendis his dreams of becoming a famous explorer in the New World after saving up enough money. They agreed that once they were ready they would leave for the colonial town of Suttari to begin their adventures in a new land.

Their company was hired by a local count, and pressed into service in a small war that would be the downfall of many of them. Though they fought valiantly against the enemy, many of them were killed and they were routed in the field. Amendis himself was captured. He spent months in a small cell, with nothing but physical training and singing to occupy him, until his freedom was finally bought by the count who had hired him, who at the least had had the decency to free the men he had hired.

Upon being freed, he purchased a horse named Ashaten, a fine beast which he was quite taken with, and some equipment with which he could fight. He discovered from some surviving ex-comrades of his that Kartis had recently gone to Suttari, and spent the remainder of his money paying for passage on a vessel to take him there. This brings us to the present, in which he is in Suttari with very little to his name, looking for Kartis, and, at the very least, something that will pay for his next meal.
 
Katṝṣṇas slowly made his way off the boat on to the dock in Quetzipon. He was noticeably staggering, holding on to posts to keep from falling.

I am never getting on a boat again. EVER.

Before he had started, he hadn't known boats were this bad. He'd thought it would be quite nice - after all, he'd heard that the ocean was just like a desert without hills. However, he failed to take into account that he'd be stuck on the same fifty-foot-long, ten-foot-wide thing for a hundred friggin' days. He never though't he'd enjoy coming to a city as much as he did.

Why had he come? Because it wasn't Kherbālā. Not that Kherbālā was a bad place to live, or a hard place to live - being the son of a government-recognized chieftain certainly had its perks, even if they weren't that rich - but it was becoming a whole lot less empty and fast. You couldn't go for two days without meeting someone else. Besides, it was annoying to come into a city (pteh, cities, so many people) and find three hundred commoners who were all richer than you. Sure, it was a consequence of a tribal lifestyle, but having it rubbed in your face every week was a pain.

Yeah, every week - it wasn't enough anymore to stay out in the wilderness and mind your own business. If you wanted anything, you'd have to go into town - and half the time the town you went into was the same place you would have gotten it anyway ten years ago. It had become profitable to do some town-to-town trading too, but that meant that you needed a lot of knowledge of economics and the state of the markets, something Katṝṣṇas could comprehend but didn't really enjoy knowing.

So he came out here to the colonies. A true land of emptiness. He'd given up any delusions he'd had about being able to live completely out of sight of civilization, but he hoped there'd be some profitable job or something that involved a lot more wilderness than you got back home. Maybe exploration - he wondered what the government would pay for exploration expeditions.

He staggered off the boat to find an inn to stay at, leaving his companions to unload their things. Ugh, he thought, may be a couple days before I can start doing anything. Ugh.
 
Batrem Looked new, that much was obvious as soon as I stepped off the Ship. New, in a way that sought to imitate the old merely because it was the old. The pattern of streets Matched that of Tanjuvar, and the placement of official and religious buildings mirrored the distant capital.

Amarjeet bade farewell to the captain of the Blue Heron, towards whom he had grown quite close in the long days of the voyage, playing chess and speaking of the poets and the writings of old, as we prepared to leave for the Chapter house of the order of the Bey of the Gold Moon in Batrem.

Seven years, I had been Amarjeet’s constant companion, the first squire assigned to him by the Order. Seven years since he had been made a Bey, raised from the ranks of the Squire. I had been Eight years of age, then, already three years into my Page’s training. Now, I am to be Knighted, and will follow Amarjeet on his expedition into the Interior. Assef, Amarjeet’s other squire, a boy of 10 years of age will replace me as the oldest.

I apologize. I ramble, and I had sworn to remain faithful to the events happening, to archive exactly the happenings. Not my thoughts. Henceforth, that is what I will do.

Amarjeet led us through the Market place, and Assef gaped openly at the unfamiliar wares. Gold, Jade, Amber, Textiles in patterns and colors unkown to us, us who come from Jankol and should be familiar with all this world has to offer in terms of Trade. I must confess, I was awed as much as Assef was, though better able to hide it.

“I Necklace for the Beautiful lady?”, a merchant leaned forwards with the most beautiful Necklace I had ever seen. Two jade tigers, entwined in combat or love. I smiled at him, and shook my head, looking wistfully at the necklace.

The Chapter house itself was an unimposing Stone building, a replica of the chapter house in Tanjuvar, with as sole decoration a Golden moon over the door, and two Beys in Golden armor at attention. They saluted us, and we walked in and took the guest quarters.

The Knighting Process was long, and is not to be written down, only passed by memory from Bey to Bey, and so, I’ll only say that it went very well, and that I am pleased with the Squires assigned to us. Natives, but have gone through all the same training and teaching a Jankol child would receive to become a Page.

Only other thing of note, is that, as a present for being Knighted, Amarjeet bought me that Necklace.
 
Talia walked down the planks and onto the docks of the colony. The green men...the 9 men at arms and a translator, crawled their way out of the ship. Talia could already see how this would end. She hoped that they were at least more capable in land.

"Come on people," she barked. "We have to find something for the Queen."

Barely a month had passed after she graduated from college top of her class when she received a letter from the queen. It detailed that she was to travel to the New World and try to find and claim new land for the Jankol State. Talia automatically thought that there must have been some sort of a mistake. So she quickly reached for her pen and signed the paper before anyone could correct it.

Now, she was here, in the new world, looking for somethin...

What is something? The thought suddenly crossed her mind. Well, she had read a few books on natural science and Herbal lores so she doubted if she would die out there, but she also had no idea what she would do.

Ah well. Talia thought. I guess going someplace without any knowledge on what she would find was part of explorer's job. Talia found herself whistling for the first time in a few years, when she first entered the college.
 
Character Name: Mahk’shad Aravi
Age: 35
Gender: Male
Nationality: Kherbala (technically, no one really knows where he came from)

Social Class: 1 at the very most (0 if it exists)

History: Kherbala Ex-prisoner (skelle)

Acumen: 3
Agility: 5
Charisma: 3
Courage: 6
Dexterity: 4
Intuition: 5
Strength: 5

Perks: New History
Dirty Fighting II
Rage I
Hardy II
Knowledge (religion) I
Knowledge (Lore- Skelle III) (Provides a masterful knowledge of the skelle lore and few others can claim to know as much about the southern tundra barbarians)

Equipment: Rags
chains
2 stolen scimitars
437 gold
7.5 month’s rations (if the random numbers throw off your system, you can round down)

Companions: The crickets (none)
 
Here is my epic history.

Spoiler :
An 18 year old bard in training sat in the darkened catacombs of a chapel, across from him, the Chief elder. There were multiple candles lighting the room, but the Chief elder’s face was still shrouded in darkness. He was chanting in some archaic language about god. After crossing his chest multiple times, he finally addressed the young monk standing before him. “The northerners have been enslaving our race for centuries, and have even now forced some of our kind to bow to their "republic". This cannot be tolerated, we are done with raids, it is time for war. You have been chosen to be apart of a punitive force, that will force the weaklings in the north to bow, or die!”

A large Transport rocked in the sea. It was one of the first transports to bring slaves to the new world. Mahk’shad, at least that was the name he took after being captured, Aravi sat in the hull of the ship among the slaves and the other prisoners. The chains rattled as the boat rocket amongst the waves. The bottom had about a half foot of water in it, polluted with the hurl, dung and piss of the prisoners, trapped down there. Mahk’shad was closest to the entrance, so he was the one who usually got the food that was passed out to the other prisoners. He had been hording some, it wasn’t out of spite, but he deserved it more. He was the only religious human on the boat, not to mention, the only one who could guarantee any of them their freedom. This was the day he had prepared to put his plan into action. The guard crawled down the ladder, into the hull of the vessel, burdened with a sack of food for the prisoners. Most of the prisoners were incapacitated because of exhaustion or sickness, and those who weren’t acted that way so as not to be beaten. Mahk’shad lay in what seemed to be a state of unconsciousness, waiting for the arrival of the guard. The guard walked over, plopped the sack down in front of Mahk’shad, and then turned to leave. Mahk’shad kicked out his feet, snarling the guard’s legs. Then he crawled forwards, wrapping the chains attached to his wrists around the guard’s throat. Slowly the guard’s face turned red, then blue, then purple then black. Mahk’shad took his key, undoing his chains, and the person next to him, then passing it down with the food. He picket up the guard’s scimitar, and clamped his chains back around his hands, but this time slightly looser. He picked up the holy book he had smuggled with him and stuffed it into his rags, then grabbed a bowl, dipped it into the putrid water covering the floor of the boat and climbed to the surface of the boat. Once he rose the he was blinded by the sudden daylight, but he knew he would also be a beacon to the other guards with his pale, untanned skin. The first guard walked towards him; hand on the pommel of his scimitar. Without hesitation, Mahk’shad swung, instantly beheading the first guard. The few guards who had been talking in the corner noticed and ran towards Mahk’shad. He threw the putrid water into their faces, causing them to recoil at the stench and pain of the foul liquid in their eyes. He attacked mercilessly, instantly killing two and killing one after a he tried to commit a few sloppy parries. Mahk’shad quickly looted the bodies, taking two scabbards, another sword, and as much food and gold as he could immediately find and carry. A priest had wandered into view and without hesitation, Mahk’shad rushed him, sheathing his two scimitars, and swinging the chains he had reattached to his wrists like flails. They hit the monk in the neck, swinging around and wrapping it in a chokehold. He instantly tried to pull the chains from his neck, but Mahk’shad pulled the chains in opposite directions, forcing a bloody decapitation. After finishing off the monk, Mahk’shad returned to the hull, rescuing as many prisoners as he could, and arming all that were strong enough to bear them. The prisoners fought a long battle that ended in victory, but most had been killed or wounded, and they didn’t have the men, or the skill to man a ship, so they raised what sails they could and let the wind carry them. A storm hit, dragging the boat farther off course and eventually crashing it against the sandbar of a nearby shore. One man, chained to a piece of wood floated towards the shore, two scimitars strapped to his back, and nothing but rags otherwise.
 
Right, any 'secrets' you have please PM them to me so I can make sure all is in line with the setting!

Also no Cardinals. That's very catholic and this is a very not-our own world.

Also no crosses, not the religious symbol of this setting.

Really, in general it would have been prudent of you to PM me with the idea first.

Also no dual weapon fighting. It's silly and impractical, for one, and if I were to allow it it would be in a more sensible form like rapier + dagger.
 
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