Hey guys, I'm not sure if either of you are still involved with this, but I've come up with some (slightly) modified forest graphics and heavily modified Jungle graphics (although I could just can the jungle graphics I initially created and replace them with slight mods like I did with the forests).
Basically, I got tired of seeing nothing but dead trees, especially since I know for a fact (considering that I WAS at one point on a track to becoming a professional horticulturalist) that most plants are unaffected by radiation, and in fact, in MANY cases, radiation will actually make the plants grow FASTER.
I.e. your "mutant corn" would, based on research I've read on corn that had been exposed to gamma radiation for long periods of time, should look more or less like regular corn, but would be about 30-40 ft tall and have ears that are 4+ ft long.
Just my two caps, though.
Also, the PCX for forested hills should have a space between the "Hills" and "Forest" part in order to display properly... yet another weird quirk of the Civ III engine.
Finally, I also read that you have the files to animate the Fallout LHs and I'd be more than happy to do so (it won't take long since I have the know-how and Animation Shop 3)