Dissensions v2.0 Game Thread - Part the Second

So you Agents didn't know that Methos and Chandrasekhar (and sirtommygunn, for that matter) were counter-agents?
 
@Tasslehoff's special ability: Yeah- all of the agent's abilities were a lot better due to them being agents.

@Rhein: Getting noticed doesn't seem to bring harm either, I was the most vocal player and I wasn't on anybody's hitlist. :rolleyes:
 
Heh, is that why I was chosen? It turned out that most of my contacts were agents/assassins/whatever anyway lol.

You'll have to ask Backwards Logic about that - he was the only one that remembered to send in a fight suggestion at that point. :lol:

So you Agents didn't know that Methos and Chandrasekhar (and sirtommygunn, for that matter) were counter-agents?

Nope. Methos, I think, kept going in because four of the Lucky B******s were off-limits (either Agent or Untouchable), so if we wanted to send one of them in it had to be Methos or Niklas, and Niklas had to be kept around because he could beat Nahkarma (the only proven innocent in the game... or so we thought). Also, I'm scared of Methos because he can see you even if you are in invisi-mode. :scared:

Chand is just a general threat and should be removed as quickly as possible. I genuinely thought that sirtommy was the one that changed my vote, hence the many, many votes for him.

EDIT: choxorn: you were on my hitlist, buddy. :evil: I wanted you wiped out, but Tasslehoff made a good point, namely, 'my ability is awesome!' so for the next fight (the one that would have been revealed after Izipo vs. Rheinmetall) we went for Renata vs. thomas.berubeg instead.
 
@choxorn: That's what you think. :p

Edit: me? Eep! I'd have been in trouble, too. :D
 
yeah, uh, where is the Illusion in the stat list?

and sorry about not being active, then again, my team never really showed up much either...
 
I bought +Elemental, before I even knew your weaknesses. After Catharsis told me of your weaknesses, I figured I might have a chance to beat you.

I was intentionally keeping low profile, but sadly it's a two edged sword. I remain unnoticed by most, but some might start to think that I'm not playing or have lost interest, which was not the case.

Oh well, you would have won then, if I counted right.

And about the low profile thing, towards the end (even before we switched GM) I started to lose interest, which led some people to believe I was an agent or something. So, yes, definitely a two-edged sword.

Anyway, it was fun while it lasted. I lost interest because being an innocent in a team of agents wasn't really fun.
I was convinced that Chand and Methos were up to no good. Chand because, you know, it's Chand ;) And some of his answers to my PMs were a bit off.
Methos because he kept rambling that Dissensions was awesome and that he was very busy with it. That goes also for Pinman who made comments in other threads about how great was this game. For me, to be that interested, you had to have a special character.
Sadly I couldn't share my hunches with anyone.

Still, congrats to Tolis for a well thought-out game. Too bad it stalled, but maybe we'll have a SnF in the future that we'll be able to finish, who knows ?
 
Did the counter-agents, agents and assassin know what their victory conditions were?

As Chand already stated, no, which leads to your next question.

Methos kept pushing to have a Candle of Truth used on him -- he says he would have made a statement along the lines that your goal was for the innocents to win.

This could have been very interesting, as I was under the impression that we wanted an innocent victory. Had I made that statement with a CoT and it came back as a lie, it could have screwed up our connections and really thrown me for a loop!

The secondary reasoning was to get rid of threatening players

Just curious, but how was I considered a threatening player? My character or what?
 
Nope. Methos, I think, kept going in because four of the Lucky B******s were off-limits (either Agent or Untouchable), so if we wanted to send one of them in it had to be Methos or Niklas, and Niklas had to be kept around because he could beat Nahkarma (the only proven innocent in the game... or so we thought).

Was I on an agent hit list? Or did the agents even have a hit list this game?

Also, I'm scared of Methos because he can see you even if you are in invisi-mode. :scared:

Don't worry. I don't abuse that ability. Yes I can see you are online, among a few other things, but because of that I do not look. In reality, you all have a bit of an advantage over me as you can look at players activity to see what they are or are not doing, since I won't do it to remain fair.
 
This was the PM the counter-agents received:

Tolis said:
Something Found in your bag.

A runed coin is found in your bag of gold.

You are the counter-agents. Your mission is to eliminate the agents, but at the same time, you appear to be agents. Every 7th day you will be choosing the arena combat. For this combat, teammates may not fight each other. You also have a list of people you should try to eliminate. Should you suceed, you will we rewarded.

1)The13thRonin
2)scungebian
3)taillesskangaru
4)D'Artagnan59

You also as a team have the power to press 1 person into joining you. Use it wisely
 
Ronin and D'art were on your hitlist? Well, that must have been easy, Ronin got both of them killed. :lol:
 
Chand because, you know, it's Chand ;)
I seem to be exceptionally likely to draw characters that are good guys - guys so good, in fact, that they're dangerous to the less-than-perfect innocents. :p
Izipo said:
Too bad it stalled, but maybe we'll have a SnF in the future that we'll be able to finish, who knows ?
Maybe it'll actually be an S&F game. ;)
Ronin and D'art were on your hitlist? Well, that must have been easy, Ronin got both of them killed. :lol:
The image is a link:
Spoiler :
 
@Methos and Chand: What, Ronin did that on purpose? Why?
 
I just wanted to say that it was fun GMing the game.

The part I hated the most was figuring out how much gold each person received and then making the appropriate calculations and adjustments.

The part I liked the most was writing it up. I fancy myself an average writer.
 
ah i forgot about the illusion, he was a filler charater just thrown in at the end. His stats were chosen by the player at 4 attacks 3 defenses and 4 weakeness, and his ability was the "perfect warrior" which allowed him to negate either the defenses or the weakness of BOTH combatants in battle.

The hit list and protections list, i guess ill discuss.

The CAs had a hit list, and the Agents had a protection list. Starting out, the CAs only had the choice of 1 fight a week, but as each list dwindled, the ballance of power between the CAs and the Agents would shift. If the game made it to week 1, the CAs would have been up to choosing 3 battles during the next week (each week the hit list would have been filled with random names, and each kill would grant them an additional night time battle choice) while each death on the protection list would lose the agents a battle a week for good.

This convoluted scheme was designed to hide from even the CAs that they were actually agents in desguise. Yes, and to fill in on catharsis's statment, i actually had to AIM backwards logic to even get a vote on that day. There wasnt too much going on on the agent side thats for sure. They just somehow managed to stay under the radar.

Few theroies i put to test in here.
Notice, there was no Hard prophet. I am not a fan of prophets that just sit back and check people, thus every single person with information gathering abilities were either limited (as in only usable on charaters who had fought), fed information to the marks (false prophet had to team up with catharsis, who was an agent), or self incriminating (arcane adept had a pretty powerful ability, but what if the person was inactive for the day?).
Messing up with battles. No one really knew exactly what their ability did, which in hindsight might have been a mistake, as it led to little betting. But i wanted the battles to be a bit more unperdictable then SnF, and gave numerous people the ability to affect the battles in some way.
Dilberate Lack of Ballance. Some charaters were strong then others, this was on purpose.
 
I don't see how you could get all of someone's PM's sent to stg, you probably wouldn't know of some PM's existance.

I knew exactly what my ability did, and it sucked. :p
 
I was really worried about the effectiveness of my ability, due to the fact that people could easily just not send PMs to Tolis. I only got to use it once, and it didn't tell me a thing. :(
It was preety fun, but the long delay due to change of gms really made me lose a lot of interest.
 
I don't see how you could get all of someone's PM's sent to stg, you probably wouldn't know of some PM's existance.

I knew exactly what my ability did, and it sucked. :p

remember the ability to scan attack types was highly limited at the start of the game, with only possibly 2 people being able to tell, and in this game, the attack types give a generic bonus, so you wernt as far off as you might have thought. You would have dominated almost anyone early game.
 
Back
Top Bottom