bane_
Howardianism High-Priest
- Joined
- Nov 27, 2013
- Messages
- 1,559
Now, what I had in mind ... is pretty much moot as I can find no way to change the SV map, so you can always switch view to get the true nationality of the unit![]()
So, I'm reading FFH's manual and got this:
Code:
Start game at Peace with the
Barbarians
NOTE: Animals and Hill Giants
will still attack because they are
Hidden Nationality.
I'm aware they are different games and CiV has a lot of useless artifacts from cIV, but is there any chance we can explore this Hidden Nationality to create two 'different' Barbarian Civs without the need to change everything in the game related to Barbarians (I think FA did or tried to create a second Barb player but got stuck somehow)?