DMAW02: The Magnficent Seven

Just my kind of game "Kill, kill, kill". War is simple (well not always considering spears counter horsies axes counter swords and so on) but perhaps simple that it's just about knocking off the other guy. So let's Kill Bill Samurai style.
 
pholkhero said:
...to me, i see it as the Civ-version "Kill Bill" :D
When I saw the opening post, I was thinking that, with a smattering of sengoku jidai thrown in for good measure.
 
With the Emperor dead, and the Shogunate declares war on the other 6 factions in a rage after the murder of the shogun's wives and babies, the land deteriorate into total chaos.

Historians had recently dug out an ancient text that led some to believe that the murder of the Shogun's families was actually a result of greed ...

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.. but the sheer cold-bloodedness of the murder had some other scholars firmly believed that this cannot be the result of a simple robbery.

Without war being declared by the Shogun on the other 6 factions, the empire plunge into a dark age of lawlessness. Civilians, driven by hunger and fear, starts rampaging throughout the lands. They were the Barbarians.

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These barabarians kept coming down from the south, constantly harrassing the people of the shogunate. Fortuantely, the shogun has trained his men well. They fought with such valor that even a simple warrior with clubs in his hand could overpower a barbarian holding bows and arrows.

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To get better protection, the shogun began learning more advance technology, such as bronze working to wield axes and iron working to wield swords. Slavery was adopted around that time as a method to contain the populance and refrain them from joining the barbarians.

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However, the shogunate people cannot find copper within the reach of its tiny border. This was when the shogun realized that he must expand his influence elsewhere. Archeologists believed that the following plan drawn on a lion skin that was recently found was one such plan prepared the shogun.

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>>> The Lion Skin <<<
 
Well done, Mr. Lenny. Well done, indeed. I like your primary city location better than alt city. Of course, alt city will have immediate copper without need of a border pop so, hmmm...
 
Looks like things are progressing nicely.

A couple of random thoughts/ideas after having a quick look at the save (feel free to shoot them down):

Kyoto's due a border pop in 6 turns which will pick up the copper to the SW before the settler's finished (even with chopping), meaning we can have that online before 2nd city is built. That makes the primary lion's skin city location much better than the alternate (we don't have mysticism yet and thus no way to generate culture for a border pop there, but we don't need that copper available ASAP so there's no need to have it in the first ring).

As an alternative, how about putting 2nd city on the plains hill (currently forested) 2E of the rice. It'll pick up the copper, rice and some more elephants after one border pop, has more hills for production and a fresh water bonus. We could pick up the fish a bit later on with a city 2N 1E of "choke point" that would be able to work two incense plantations, fish, rice and a couple of grassland hills (plus that inland sea with a lighthouse). Not wonderful for unit production, but it'd give an OK post-calendar boost to the economy.
 
nice report, foxie! i'm glad Im will have a chance to play. When creating the roster, i was afeared we'd have to skip him this first round (which seems to be what usually happens w/Immy in my SGs)

I definitely agree with Patagonia regarding putting a city at the Choke Point for the rice and fish.

for the city to the NE, i was thinking of 1E of the rice, on the emtpy plains tile to save a chop, but either site seems fine to me :goodjob:
 
It was my first trip to the Bavaria State Library in years. They had announced that some old documents were exclusively shown there, of maybe Japanese origin. As it should contain some old law documents I was immensely interested in it and paid it a visit. However the Curator was not very pleased when I showed up - he was much more interested in my blonde-haired, long-legged fellow female student that I had brought with me. When I turned to the documents all he said was: "Read on, I know something better to do meanwhile !" And he left the study with my colleague...

He handed me a strangely shaped long stick which looked like a key or something like that. With this I opened a large wooden box, of Mahagony maybe. It looked rather scabbard but it showed still signs that it once was a masterpiece of craft and indeed proud. In this box there were several items, and at first they seemed of little importance. There were only some roughly hewn stone flags saying something about custom laws in some of the outer provinces. Nothing worth spending time with. But then my eyes were somehow drawn to a little sack of linnen. It was rusty brown if it had stains of blood being poured over it ages ago, but I felt now so curious that I had to open it. In it was a small book. In the letters of Furinaki the Wise there was written:

History is like dust in the wind

This is the account of Yashako, High Prince of Kyoto. My Lord Tokugawa has ordered my to record the doings of my people, lest there comes a time when all these great matters shall diminish and be forgotten. Our people settled Kyoto on the shores of Lake Shanto - there to live and from there to spread. It was not long however until the other tribes learned of our hiding, most likely that was treason of some of our own peolpe. Death shall take them !! Stalin the Accursed sent not only spies but dares to send his people to live within a bowshot of our dwellings:

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It is clear that one of the two tribes will not stand the test of time - and it will be us that are victorious. My Lord already has some plans in his mind how we can overcome the followers of this red pumpkin - and maybe he was it that killed all his kin ?!

Not only those Redshirts give us a hard time - the wandering hordes of plunderers and outlaws make our people fear for their safety too. However our troops still hold the borders, and that is much in these days.

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Rumors spread to us that those outlaws even found their own dwellings, on land that is by law ours ! OURS ! We learned soon that the rumors were true. Dark times we are doomed to see...

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Continues...
 
My Lord said that our people need ore that they can forge to Swords and Axes if they want to survive. The Bronze we found was not in our immediate reach, but when rumors spoke of Iron ore in one of the Hills near the River Simeteki I left Kyoto the Beloved with some men to find these sources we desparetely need. We looked for a good spot and finally made our fortifications:

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Our worker troop that was building a road between Kyoto and the newly founded city of ours was ambushed by some outlaws on a desert hill. They were protected by an Archer Battalion, and under normal circumstances the superior training of our troops beats those renegades every day.

7lj2.jpg


But on ths occasion we learned that these renegades had dealings with the Stalinists before which gave them arrows with extra hard shafts and very sharp points. Our Archer Battalion was destroyed, our Workers are now Slaves of the Outlaws.

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A haevily wounded Warrior Company avenged their fallen comrades immediately and successfully, but the Workers had already been transported into the Black Dungeons.

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Our Military Advisors later declared how unlucky that accident was, it seems the God of Warfare has turned his favor to our foes.

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This is our realm as it stands now...

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The future may show...

*CLANG* ! The door snapped into the lock with a sharp twang. There was my colleague, licking her lips. Looked like she had a vanilla milk shake or something like that. From behind came the office clerk: "Get out of here ! You had time enough !" I thanked him for the opportunity and made my way home. I will come back to the Library. With my colleague. I want to know what became of Yashako, High Prince of Kyoto...
 
mmm...reporting AND fellatio ~ a winning combo!! :lol: great job on settling that iron, but that sucks about our worker...who turned on raging barbs anyway?!

Pholkhero >
Rex >
GreyFox >
Imhotep > just played
Patagonia > UP NOW
Cabledawg > on deck
Cosmichail >
 
I should remind everyone that in ROTQM2, we only built two cities. The infidel was so bent on settling next to us that is was free cities everywhere. Of course, we had immortals then and now every city will be on a hill...

Oh, and Timmy, was that "colleague" by any chance based on your sister? Girlfriend? I need something to fantasize about tonight.
 
[OOC:
I played 20 turns. The Barb Activity has increased a lot, I twice :whipped: : One whip for Settler + Archer and another one for an Archer + Overflow. The original dotmap had to be abandoned for noe because the barv city spawned. I settled Osaka on the hill on purpose, unfortunately it is not a plains hill. But at least it will be easier to defend then and has some good tiles to work with, especially the Iron. The Worker Steal&#8482; really pissed me off, but I often have such sh!tty dice rolls with Barbarian Combat in Warlords.]


Imhotep the Great ;)

Edit: I have to disappoint you, rex. It was not inspired by my sister (I haven't got one) or my girlfriend (I have one, but by any means I'll keep her out of your fantasies). It may have been inspired by Stacy Keibler. Content ? ;)
 
Losing at 7.8%? Ouch! Oh, and sorry for spotting the border-pop completely wrong.

Consider this a "got it" for the save. I'll try to make sure we survive my 20, hopefully with both cities intact and a new worker. Looks like Genghis is sending a 2-archer SoD our way from the east, which isn't going to help.

As far as research goes, we're 4 turns away from AH. Is Masonry next OK? With Stalin so close I wouldn't mind some cheap walls before too long.
 
i agree on cheap walls ~ and cheap german tramps ~ but in either case, i would make sure we don't need anything else pressing at the moment. I love those Protective Archers! and once we get gunpowder...mmmm...nice!
 
Techwise, it seems to be masonry (cheap protective walls), pottery (granaries mean more efficient whipping) or mysticism (get some culture in Osaka), but we probably won't have time to build any of those improvements during my turnset so I'm open to suggestions for the order we research them in.
 
I would say pottery next, get some axes up and lets go after those Ruskies. I doubt youll be able to attack on your turn as youll be building a worker for most of your set. I dont think we need Myst first.
 
yeah, no myst for sure as we won't need any culture expansions in the near-term. As i said, i don't *think* we need any other worker-techs so definitely go w/Pottery > Writing, but no cottages; I like using all farms in AW games since it's easier to recoup your losses.

Let's get an attack force and go with some smashy-smashy :hammer:
 
Make haste, good men, for the maniacal Mongol marauds menacingly towards our meadows:

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These were dark times. Enemies poured forth from all sides, as Mongol and Russian provocateurs set forth on a mission to strike terror into the hearts of ordinary citizens, under cover of the still incessant barbarian threat. The Mongol mission became rapidly apparent when their men skirted the border guards to drive deep into the Japanese heartland. After a couple of minor skirmishes, they were engaged in a bloody battle on the banks of the River Uji, resulting in a victory for the defending forces. However, the enemies scheming then became truly manifest as Mongolian and Russian forces colluded to slay a fresh unit of reserves that had sallied forth from Kyoto, before proceeding to pillage the countryside with relative impunity.

The situation grew yet worse, when the valiant border guards were eventually overcome by sheer number of encroaching enemies, leaving the gateway to the east unprotected. With defensive forces spread thin, the only option appeared to be to protect two crucial links: the road to the Uji and the unpillaged farmlands on the eastern bank.

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As if things weren't bad enough, even so-called "historians" launched attacks on the Daimyo:

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This charlatan was clearly in the employ of The Assassin and would be "enlightened" (perhaps of his head) at the earliest opportunity, for wrath there was to be unleashed. With Mongol and Russian reservists encircling the town of Osaka to the south, the first recruits from the new army barracks there were pressed into service and slipped through the enemy cordon to aid in the vanquish of Japanese foes terrorising the lands around the capital, thanks to their superior training and weaponry.

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Whilst these triumphs did not go uncelebrated, the need to remain vigilant remained, with word of a new menace on the horizon. Barbarians brandishing a new type of weaponry had been spotted advancing towards the capital, a sight to strike fear into even the hardiest of souls.

Dark times indeed.
 
OOC:

Discovered AH on turn 3, Pottery on Turn 13 and we're currently a couple of turns from Masonry.

With Russian and Mongolian archers entering our lands, I got a bit nervous about our shortage of defenders and whipped Kyoto yet again for a couple more quick archers. I tried to keep our improvements covered, but we didn't have sufficient numbers to prevent Genghis from pillaging one of the farms and had a bad dice roll to a Russian archer to lose the defender on the elephant camp, resulting in that going too (quite annoying as the Russian didn't take a scratch either, meaning I couldn't get better than 35% trying to get him back and had to leave him be). As a result, all the unguarded roads got pillaged.

We lost our hilltop archer when 3 barb archers attacked him in one turn. :mad:

I left Osaka building the archer it was on, but stuck a couple of turns into a barracks just before it grew, whipped that and got an archer out of the overflow, which helped to rid Kyoto of its squatters. Most of our archers have been promoted down the cover route, since that was what we were facing, but unfortunately two barb axes have just shown up. I've pulled most of our archers back to Kyoto, but left the one in the forest with a 25% fortify bonus for Cabledawg to decide whether to risk or not.

The worker in Kyoto has been whippable for some time, but I didn't see much point in doing so as there were too many enemy troops around to make it safe to bring out. It might be better to leave it to finish manually and then whip a barracks or some archers in Kyoto (which still has 30 turns of whip unhappy on it). We need to get iron online ASAP, so maybe give the next archer out of Osaka hill defence and stick him on it? Don't worry about the Russians/Mongols attacking our cities - the AI doesn't seem to like the odds it gets against protective archers (the Mongol archer outside Osaka has been sat there doing nothing for a while now).

Apologies for leaving this in a bit of a bind, but hopefully we'll get a little bit of breathing space now.

==========

Roster:

Pholkhero >
Rex >
GreyFox >
Imhotep >
Patagonia > just played
Cabledawg > UP NOW
Cosmichail > on deck
 
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