Well we somehow got off by five turns here. I was going to play 15 to bring us up, but a decision is needed.
First though, for a diplomacy-driven game, we're not doing so hot.
Nobody likes us. We do need to get three civs to friendly, right? Not cautious? Moving on, I founded Yekaterrawhositwhatsit and our economy took a hit.
Of course, it had a lot to do with me whipping libraries everywhere, but we still have a ton of cities. Actually, Gilgamesh also has six cities, though we have a seventh settler heading up to northern crabs.
He arrived on my last turn. But as you see, our economy has dropped to 20% science. Do we want to found the city? 30% is usually my cutoff for expansion. Metalcasting is somethnig like 22 turns away now.
In other news, I opened borders with Carthage.
He was the only one willing. If figured we needed at least one positive diplo modifier in this game. Finally, I spent some of my builds on workboats. We need them.
Oh, and we have enough workers.