Giaur
War Dancer
This adventure began in my recent game. I had an Industrious leader, and built Oracle, Great Lighthouse, Colosus, Great Library and further Taj Mahal. Adopted pacifism after some time and great people started to appear. Two of my wonders were bound with Great Merchants and I was ready for that. So I started collecting Merchants, my favourite persons. At the moment, I discovered Liberalism and got Astronomy as a free tech, I sent my merchants away. Was seeking a city which would gave me greatest profit from Trade Mission. I discovered that coastal cities are more profitable. So fast started wondering if number of trade routes and route yield depends on the whole game. I do not know the exact answer (in my previous game Louis probably adopted Merchantilism and the profit was no bigger than 500 gold coins (normal speed)). So finally looked at F9 screen (top 5 cities/wonders). The owner - China. Sent there my merchants. This particular wonder does not have a miniature, I think. First city, second city ... small profit 1700-1900. Capital of size over 20 - 2100 max. But there remained the last city with pop of 13. But had to try ... the profit was 2500 gold coins. I figured out that this was the city where the Temple of Artemis was built.
So it is simple ... I you own this wonder, the profits will be smaller, because you cannot conduct trade missions with your own cities.
P.S. I am very curious what are the profits when f.e. Hanibal constructs ToA, GL and his UB. This means 5 trade routes with 250% route yield. Gotta test it ...
So it is simple ... I you own this wonder, the profits will be smaller, because you cannot conduct trade missions with your own cities.
P.S. I am very curious what are the profits when f.e. Hanibal constructs ToA, GL and his UB. This means 5 trade routes with 250% route yield. Gotta test it ...