1280AD, inherited turn:
Sumeria is in industrual ages.. we cant check if they have nationalism yet since we dont have an embassy with them, so I establish one for 34gold
Ur is size 4, making 9spt and 33 culture per turn. it is defended by 4 pikes.
Yes, MPP and trade embargos is available from sumeria.. so they got nationalism.
hmm.. entremont needs 1 MP or a raise from 10% to 30% tax to get WLTKD.. which would speed up FP probably with several turns.
could also buy a lux from japan for cheaper than the 20% raise in lux.. but I would rather not help japan if it isnt needed, plus the lux tax is only temporary untill another unit is available to be shipped to entremont.
problem is where do I get a unit to put in entremont from? Decide to rush a the courthouse in Camulodunum to it can get build a unit next... on 2nd thought.. that town dont have a barracks yet.. so decide to switch the curthouse build in lungdunum to a musket and rush that instead
the army is standing in seoul, while we still have 3 cities with resisters.. decide to move armmy to size 6 cheju that has 5 resisters, has market and harbor already.. and it has pretty low corruption.
hmm.. cheju has happyness govenor turned on (causing it to make 1 less food per turn)? turn that off and go though all cities to see if there are more..
IBT:
WLTK day in several cities.. (FP seems to drop from 15 turns left to 9 turns)
Japan start newtons
1285BC, turn 1:
4 resisters got quelled in Cheju (one remaining) gained 5gpt from this.
checking how much magnetism would cost us.. japan, france and sumeria are all polite..
france will sell magnetism to us for 170gold, 66gpt.. japan would need 75gpt.. while sumeria would never accept a deal for all our gpt, saltpeter and furs?!? did we break a deal with them at one point or something? Or perhaps they are planning to sneak attack us? (They have no problems doing gpt deals for gold)
Buying for that much would mean dropping entremount out of WLTKD thou, so hold off
IBT:
Lepis magna: cav -> bank
Japan complete shakespeares
summeria start smith
1290AD, turn 2:
resistance ended in Cheju, send army to pusan
Musket reach entremont and I can drop lux to 10% again and keep WLTK day.
Mayans lost 2 cities in the IBT, one to japan and one to france.. they have 2 cities left. checking to make sure we dont pay them or ship them resources/luxes.. and we dont, so our rep should be safe.
decide to buy magnetism so I can feep an eye on what techs are available
magnetism from france for WM, 215gold and 62gpt
summeria has nationalism, no other civs has any IA techs yet
IBT:
P'yongyang: harbor -> court
Utica: musket -> musket
france start smiths
1295AD, turn 3:
nada
IBT:
Maya and ottomans sign peace
maya and celts sign peace
1300AD, turn 4:
cultural expansions bring another iron online.
maya is down to an OCC now
move army into pyongsong to quell resistance
IBT:
the rampaging french forces has destroyed the maya
4 resisters quelled in Pyongsong (1 left)
1305AD, turn 5:
rush the temple in seoul
IBT:
Seoul: temple -> settler
Ouch.. Inch'on flips to summeria.. atleast we didnt loose the cavs that was there since i had moved the out of the town earlier due to the high fliprisk (was around 1.5% per turn)
resistance in pyongsong ends, and all resisting citizens finally gone
1310AD, turn 6:
france picked up nationalism in the IBT
IBT:
Utica: musket -> musket
sabatha: market -> aqueduct
1315AD, turn 7:
nada
IBT:
Cheju: temple -> aqueduct
1320AD, turn 8:
nada
IBT:
loose incense
1325AD, turn 9:
renew incese deal with ottomans.. chivalry or gunpowder alone isn't enoug to get incense..but
education gives incense, WM, 13gold and 4gpt
IBT:
france demand TM and 25gold.. give it to her.. I dont want war with france yet
Complete FP in entremont, set to build aqueduct
Lepis Magna: cav -> cav
1330AD, turn 10:
not much
Didnt do much.. mostly building infrastructure and some units.. never got around to killing off celts..
Getting the FP helped a lot for corruption.
Chopped a lot of forests, and planted one east-northeast of pyongyang
The save