MagisterCultuum
Great Sage
Hmmm...woudl ti be possible for Arquebi to have negative first strike chances (i.e., giving any unit fighting them first strike chances)? I think that would be a good representation of the unreliable technology.
I still think that the archers should have ranged attacks, and be split into 2 seperate lines:
Archer -> Longbowman -> Marksman
Would have no resource requirements and would be very good on first strikes and defensive strikes (perhaps getting several drill promotions for free). They would be more useful for ranged attacks than direct combat (preferably ranged attacks would be made to give some xp). Longbowmen may gain a little collateral. Marksman would have a minimum level requirement, and would be able to kill at range.
Archer -> Crossbowman -> Arquebus
would have more expensive techs and building requirements (Machinist Shop and Alchemy Lab?), but the units themselves would be cheaper. I'm leaning towards none of these being national units. They too would have ranged attacks and possibly collateral, but the damage caps would be low.
In FF based mods, I'd probably not let Crossbowmen or Arquebi get passive training.
Adding a "Pinch" promotion could be good too.
I still think that the archers should have ranged attacks, and be split into 2 seperate lines:
Archer -> Longbowman -> Marksman
Would have no resource requirements and would be very good on first strikes and defensive strikes (perhaps getting several drill promotions for free). They would be more useful for ranged attacks than direct combat (preferably ranged attacks would be made to give some xp). Longbowmen may gain a little collateral. Marksman would have a minimum level requirement, and would be able to kill at range.
Archer -> Crossbowman -> Arquebus
would have more expensive techs and building requirements (Machinist Shop and Alchemy Lab?), but the units themselves would be cheaper. I'm leaning towards none of these being national units. They too would have ranged attacks and possibly collateral, but the damage caps would be low.
In FF based mods, I'd probably not let Crossbowmen or Arquebi get passive training.
Adding a "Pinch" promotion could be good too.